If you spectate a mob with a special filter in area where there is no light or skylight you can't see anything, you can see if you are on the surface at night where skylight is still present but not underground, or under a large roof etc.
This is inconsistent with the fact that mobs such as creepers, spiders and enderman can actually spot the player under these conditions. The spectator should be able to see the environment through the mob filter.
Steps to reproduce:
1. Go into an environment with 0 skylight and with a block light level of 0-2 (0 is completely black while 1-2 is extremely dark)
2. Go into spectate mode
3. Summon a mob at your current position that has a mob filter (Creeper, Enderman, Spider etc)
4. Spectate the mob you have spawned and wait a few seconds for the brightness to slowly adjust if needed)
The screenshot attached shows the mob view of a creeper at full brightness
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Hi there!
This looks like a duplicate of MC-107748.
Hey Mark,
while it does look similar, the GPU in this case is not part of the group affected by the broken Intel drivers, but it does seem to be limited to Intel GPUs for the moment. We'll continue to keep an eye on it and see if other users have the same issue.
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Can reproduce in Minecraft 1.19.4. Note that the issue is easier to reproduce at low brightness settings.
Just to let you know, your system does not meet the system requirements. Nevertheless, please try to update your GPU drivers and see if this fixes your issue.