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MC-195184

Trees are generated in a grid in Custom Biomes

Trees generated in custom Biome are placed in grid like the bug in the last snapshot,

When I create a biome with a datapack it's not properly generating the trees.

In fact it would generated in a random way (unless I it wrote wrong).

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Please provide the full data pack.

I am having the same issue. I just added all the files concerning the biomes and the code I am using for these biomes. Both the lush_fields and the wastelands biome are affected. 

in the Wastelands biome I used fancy oak trees and customized them a bit and in the lush fields I used the standard jungle bushes.

[media][media][media][media]

 

The game does exactly what you asked of it. If your datapack specifies undecorated features they'll be placed in chunk lower coordinates. You need a square decorator - see how all the vanilla biomes are set up.

How dose one find the vanilla biome set up?

The configerd fetchers in that are missing the name key. Is that a bug?

 

Noé Armanno

(Unassigned)

Community Consensus

Custom Worlds

20w29a, 20w30a

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