Trees generated in custom Biome are placed in grid like the bug in the last snapshot,
When I create a biome with a datapack it's not properly generating the trees.
In fact it would generated in a random way (unless I it wrote wrong).
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I am having the same issue. I just added all the files concerning the biomes and the code I am using for these biomes. Both the lush_fields and the wastelands biome are affected.
in the Wastelands biome I used fancy oak trees and customized them a bit and in the lush fields I used the standard jungle bushes.
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The game does exactly what you asked of it. If your datapack specifies undecorated features they'll be placed in chunk lower coordinates. You need a square decorator - see how all the vanilla biomes are set up.
Please provide the full data pack.