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MC-197201

The Ender Dragon does not dive toward the player (missing "diving" attack)

Affects all versions after 1.9. Tested 1.8.9, 1.9.4, 1.10 snapshot 16w20a, and 1.10.2, attack missing 16w20a and 1.10 (attack missing from game for 4 years). Known not to work between 1.13-1.16.1.

The dragon only seems to dive only to perch (in versions 1.13.1 and before, after which the dragon circles above the return portal to perch). And I did not see anything about the attack being removed when I looked on the wiki. 

Ender Dragon's dive attack (1.7.10): https://www.youtube.com/watch?v=hsYVJuz-CvY&t=1525s

Ender Dragon fight in 1.15: https://www.youtube.com/watch?v=-As3w9Hhl88&t=1105s

Linked issues

Comments

migrated

MC-167052 Was reported by me (apparently it is a duplicate even though it is the older report... Well at least somebody else has noticed this as well.) This was broken all the way back in 1.9, when the dragon fight was revamped.

SeaOfPixels

This is not a bug. The dragon only charges players after it's been on the fountain for a while, an intentional change to the fight made in 1.9.

migrated

@PotholedSea40 Are you sure? The Mojang priority says otherwise. This was never mentioned in any change log. I remember that they only said in a certain snapshot's changelog that the dragon will no longer stop its attack when it is hit, which had made it easy to avoid it before. That change would be useless if the divebomb attack was intentionally removed.

And if this was indeed intentional, it wasn't a very smart change, which you will understand if you've ever run out of arrows while fighting it. You have to wait for it to land, and that can take ages. And of course the dragon fight is a lot less challenging when it never charges at you.

Ceresjanin123

This attack getting unintentionally removed def made the dragon fight 100 time easier and more boring.

Imo this should be fixed when the combat snapshots get implemented because it wouldnt make sense to fix it if not alongside a combat update

migrated

Can confirm in 1.17.1. 

Ceresjanin123

Can confirm in 21w39a

migrated

Can confirm in 21w42a

clamlol

Affects 1.18-pre6.

clamlol

Affects 22w03a.

migrated

Affects 1.20.6

Jukitsu

Note: the Dragon does charge the player, but only if the dragon has been sitting enough time on the end podium and the player is not too close to it.

Minecraft386882

Can confirm in 24w45a 

Minecraft386882

Can confirm in 1.21.3 too. 

Minecraft386882

Can confirm in 1.21.4 release candidate 3. 

Minecraft386882

Confirmed in 1.21.4 

Chuzume

The Ender Dragon's DragonPhaseNBT of 8 means that it will charge the player, but even if you force it to 8 with a command, it will immediately revert to 0. It is possible to change it to Every Tick8, but it will not charge the player and will behave the same as when DragonPhase is 0.

ItsDaCreeper

(Unassigned)

Confirmed

Gameplay

Important

Mob behaviour

1.16.1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, ..., 1.21.1, 24w44a, 1.21.3, 1.21.4, 1.21.5

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