When a beacon is placed on the ground, if you go high up (on either survival or creative) and your render distance is on tiny, you will not be able to see the beam of light from the beacon as you go higher up (not sure how many blocks up, but probably at least 50), even if you are only a few blocks away from it or you are right above it. I'd like to see that you can see it extend all the way up.
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I would consider this a bug even though it makes since that it gets unloaded. It worked in previous versions and now it doesn't. Also it would be extremely useful when exploring.
I don't see how the chunk could possibly unload, because the chunk is the 16X16 block area that extends from bedrock up to the top of the air (y=1 to y=256), so the air that you would be in above the beam would still be in the same chunk as the beacon and its beam, and that chunk could not possibly have unloaded.
@Brandon For example say the normal render distance loaded a radius of 5 chunks and the beacon was located 5 chunks away from where you are currently located. Now, if you would change your render distance to low, lets just say low renders only 2 chunks away, you would no longer see the beacon beam.
Now that I re-read the OP's post, I'm not sure if I'm understanding what the problem is either :S... But what I said above, still happens to me.
Is this still a concern in the latest Minecraft version 14w03b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Cannot confirm with 14w10c, the beam is rendered on view distance 2 while flying high, see screenshot.
Thats not a bug, its intended. Its because Minecraft unloads the chunk your beacon is located in, and so the beam has no origin.
Although the Minecraftwiki mentions, the beam is visible also in unloaded chunks, but i think that changed when they changed the way the beam looks like.