Parity issue: Adjusting slider in the sound settings when not being in a world does not play a sound of that category
Resolved
Fixed
29
The bug
On Bedrock Edition in 1.16.200, it was made that when you adjust a sound slider of a category in the settings when not being in a world it plays a sound of that category. However this isn’t a thing on Java. Since this was added in 1.16.200, it is a valid parity issue. Ambient/Environment plays cave sounds. Blocks plays the sound for placing grass blocks Hostile creatures plays zombie sounds Friendly creatures plays cow sounds Players plays eating sound Jukebox/Note blocks plays guitar sounds Weather plays lightning bolt sounds
How to reproduce:
Don’t be in a world
Go into the the Music & Sounds Options menu
Adjust any of the sliders ❌ It doesn’t play a sound of that category.
I can confirm that sounds are played when adjusting the sliders in Bedrock, but not in Java.