Any graphical feature that has repeating lines (such as the world border (MC-225823), planks, furnaces, flowering azaleas, rails, etc,.) cause weird moiré patterns when viewed from a distance. No graphics card settings resolve the issue, including anti-aliasing and anisotropic filtering (it actually worsens it due to MC-1794). This is also not solved by any level of mipmapping.
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It definitely isn't caused by graphics card since it happens since MC exists (2009)

Relates to MC-225823.

Present in 1.18 prerelease 1

Can confirm in 23w03a