How to reproduce:
1. Make a redstone line a least 64 blocks long (with repeaters) and tnt at the end
2. Power redstone wire
Expected result: crater at end of the line
Actual Result: Dropped items and some redstone destroyed, but no crater. The when blocks are updated they disappear.
Video: http://www.youtube.com/watch?v=wbZ7FEe-oq0&feature=youtu.be
World download is attached.
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This was on a single player world, so not network lag at least. The problem persists and you can play normally (killing mobs etc).
The blocks render correctly again and the crater appears on relogging.
This has been happening consistently since 1.3, regardless of lag. In SMP, it will kick you for flying if you walk on the fake blocks. It's a big problem for PvP maps where TNT gets used a lot.
Duplicate of MC-302 , please use the search function to see if your bug has already been submitted. Currently over 25% of tickets are being closed as duplicate.
I will update the parent ticket with affected versions.
Is this a lag issue?