Ender Dragons can still grief stuff like cobblestone even if you set the gamerule mobGriefing on false.
You can check that on a new world on creative, and getting on the end. When you put a 1x1 cobblestone tower, then when the Ender Dragon comes to attack you, it breaks the cobblestone. You can also try it out placing a chest. Then the Ender Dragon will break it.
PD: The texture pack I was using was a customized version of Dokucraft The Saga Continues.
PD2: I think that affects to every gamemode.
PD3: Ender Dragons can remove water and lava.
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I think this must be considered "working as intended" because it makes the fight more difficult for the player.
The gamerule command should overrule it. It's not about difficulty, it's about a function not doing what's advertised (remove mob griefing AKA mobs don't destroy blocks)
Updated to make it like my better one, that is actually closed: MC-3392
And adding a bit more info.
Agreed with Oliver. Changing gamerules already requires the use of cheats - there's no sense in going half way about it, since a player capable of "/gamerule mobGriefing false" is equally capable of "/gamemode 1". This is, in all probability, a bug, as it prevents map makers from safely including ender dragon bosses (unless you include it in the end, and make your end entirely out of end stone and obsidian, the dragon will destroy your map. You can't even have redstone in the same world as the ender dragon, which is very crippling to mapmaking).
Also, there wouldn't be issues in Enderdragon behavior if mobGriefing worked on it: it would pass through any block as it does end stone and obsidian, without deleting the blocks (the Enderdragon simply does not collide with blocks, whether or not the blocks in question are deleted).
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