mojira.dev
MC-250379

Teleporting armor stands results in visual desync and abnormal behavior

Attempting to use /tp or /teleport on armor stands seems to result in a visual desync in which the armor stand entity moves to the desired coordinates, but renders to the client as though it has only moved a fraction of the distance.

Attached are two videos which demonstrate the phenomenon, and one using identical commands in 1.18.2 for comparison.

Steps to reproduce:

Any command that teleports the armor stand should be sufficient with enough repetition. I recommend running

/execute as @e[type=armor_stand,limit=1,sort=nearest] at @s run tp @s ~ ~ ~1

a few times, and then attempting to break the armor stand.

Attachments

Comments 3

Hey @ampolive, I think you may have accidentally attached an image from MC-225839 to this ticket instead.

Oops. πŸ˜› Fixed now!

Closely relates toΒ MC-250460.

KirbAvion

boq

Confirmed

Important

Commands, Networking

commands

22w16b

22w17a

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