mojira.dev
MC-277865

The animation of boats in bubble columns breaks when over a certain "Time" in level.dat

The Bug

The animation of boats in bubble columns becomes progressively worse when the Time value in the level.dat file exceeds a certain number (approximately 16,777,216). Past this point, the animation becomes laggier and eventually does not work.

Steps to Reproduce

  1. Use a world that has been played in for around 9.7 days in real-time, or use this world:

[media]
  1. Use/build the structure in the world (screenshot attached), and place a boat on the soul sand.

  2. Observe the animation of the boat.

Observed Results

The animation of the boat appears jittery.

Expected Results

The animation of the boat would not appear glitchy.

Additional Notes

Relates to:

Related issues

Attachments

Comments

migrated
[media][media][media]
[Mojang] Triage Team

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Viradex

Here is the video showcasing the bug:

[media]

Viradex

gegy

Confirmed

Platform

Normal

Entities, Rendering

overflow, precision-loss, time

24w44a, 1.21.3, 24w45a, 24w46a, 1.21.4 Pre-Release 1, 1.21.4 Pre-Release 2, 1.21.4 Pre-Release 3, 1.21.4 Release Candidate 1, 1.21.4 Release Candidate 3, 1.21.4

25w02a

Retrieved