In 13w18c, pressing F4 would revert all shader effects back to norm, but a controls option had not been added, meaning you can't switch it to anything else
Linked issues
is duplicated by 1
Comments 12
ive also noticed that F3 and F1 do not have controls options, so ive added them into the description
Even if they don't add them to the menu, they could add them into options.txt. They could make it so a key combo is the first (LWJGL) key code + the other key codes
So by default it could be something like
key_key.reloadTextures:61+20
This would allow users to change controls to be from 1 or even multiple key presses when there is no easy way to do this with the GUI. (which would be great as I'm sure I'm not the only one who accidentally takes a screenshot when I'm trying to turn on/off the GUI or debug menu, or try to reload textures....)
Atom clark, its because Mojang said so.
[Mojang] Searge (Michael Stoyke) made changes - an hour ago
Resolution Works As Intended [ 6 ]
Assignee [Mojang] Searge (Michael Stoyke) [ searge ]
Status Open [ 1 ] Resolved [ 5 ]
searge didn't work on the new controls menu dinner bone did and i and many others think it shouldn't be works as intended at all, why is there the F2 screenshot key but not the F4, F1 and F3 keys! it doesn't make sense.
Seriously?! I have a Mac keyboard that doesn't allow me to use the F1-4 keys. This is a VERY stupid "resolution". Does anyone have any minecraft hacks that could achieve this?
I don't know if there is, however Mojang, as you know, doesn't support modified / hacked clients.
Atom clark, how would you know if Dinnerbone would've been the one making the new controls menu? If he did, he would've known about this, assigned it to himself, and this would've been fixed by now.
But as always, its Mojang's game to develop. Its up to them to decide what is a bug and what isn't. Mojang (Searge in this case) decided that it was intentional, so it can't be changed.
I would very much enjoy if many of the "function keys" could be remapped. Specifically I would like the "reload textures" shortcut (f3+t) to just be t instead, as I use the function quite often