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MC-61032

14w28a crashes when loading World

---- Minecraft Crash Report ----
// I'm sorry, Dave.

Time: 09.07.14 17:56
Description: Exception ticking world

java.lang.IllegalArgumentException: Cannot get property bcl{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]} as it does not exist!
	at bbw.b(SourceFile:91)
	at ayt.b(SourceFile:127)
	at ayt.c(SourceFile:69)
	at ary.b(SourceFile:416)
	at qg.h(SourceFile:373)
	at qg.c(SourceFile:199)
	at net.minecraft.server.MinecraftServer.x(SourceFile:578)
	at net.minecraft.server.MinecraftServer.w(SourceFile:510)
	at cwg.w(SourceFile:132)
	at net.minecraft.server.MinecraftServer.run(SourceFile:426)
	at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at bbw.b(SourceFile:91)
	at ayt.b(SourceFile:127)
	at ayt.c(SourceFile:69)
	at ary.b(SourceFile:416)
	at qg.h(SourceFile:373)
	at qg.c(SourceFile:199)

-- Affected level --
Details:
	Level name: World II
	All players: 1 total; [qj['LuxiKeks'/661, l='World II', x=311,25, y=63,00, z=216,60]]
	Chunk stats: ServerChunkCache: 693 Drop: 0
	Level seed: 8287910561556456512
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: 
	Level spawn location: 306,00,69,00,268,00 - World: (306,69,268), Chunk: (at 2,4,12 in 19,16; contains blocks 304,0,256 to 319,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Level time: 30796267 game time, 29075613 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 156610 (now: false), thunder time: 84647 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
	at net.minecraft.server.MinecraftServer.x(SourceFile:578)
	at net.minecraft.server.MinecraftServer.w(SourceFile:510)
	at cwg.w(SourceFile:132)
	at net.minecraft.server.MinecraftServer.run(SourceFile:426)
	at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
	Minecraft Version: 14w28a
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.8.0_05, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 801194736 bytes (764 MB) / 1188560896 bytes (1133 MB) up to 1789919232 bytes (1707 MB)
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -Xmn1G
	IntCache: cache: 9, tcache: 0, allocated: 13, tallocated: 95
	Profiler Position: N/A (disabled)
	Player Count: 1 / 8; [qj['LuxiKeks'/661, l='World II', x=311,25, y=63,00, z=216,60]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.

Linked issues

Attachments

Comments 29

SMP

I see this as well. Every time a player logs in, the trigger IllegalArgumentException and the server must restart.

Here's a clue: When the server view-distance=10, this exception happens every login. When view-distance=3, doesn't happen, so far.

-- System Details --
Details:
	Minecraft Version: 14w28a
	Operating System: Mac OS X (x86_64) version 10.9.3
	Java Version: 1.8.0_05, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 2244815536 bytes (2140 MB) / 3864002560 bytes (3685 MB) up to 4294967296 bytes (4096 MB)
	JVM Flags: 13 total; -Xmx4G -Xms1024M -XX:InitiatingHeapOccupancyPercent=80 -XX:+PrintGCDetails -Xloggc:server_gc.log -XX:+UseG1GC -XX:+UseFastAccessorMethods -XX:+OptimizeStringConcat -XX:+UseBiasedLocking -XX:+UseNUMA -Xnoclassgc -XX:OnError=/Users/steve/Minecraft/Swim3/scripts/jvm_on_error.sh -XX:OnOutOfMemoryError=/Users/steve/Minecraft/Swim3/scripts/jvm_on_out_of_memory.sh
	IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 98
	Profiler Position: N/A (disabled)
	Is Modded: Unknown (can't tell)
	Type: Dedicated Server (map_server.txt)

It took about 5 minutes for it to eventually happen in view-distance=3

In single-player, I'm having the same issue/crash. Render-distance does not effect it - crash happens within 5 seconds regardless.

It happened to me as well, just after loading my world.
I attached my crash report.

19 more comments

Same here... stupid thing. I got about 10 people on and now it crashes every minute as well.

Workaround:

/gamerule randomTickSpeed 0

Wow that actually works.

Once the fix comes out, you'll want to switch the tick speed back to the default. Mine was originally 3. Otherwise, plants won't grow.

Plants won't grow?! So the default is 3?

LuxiKeks

(Unassigned)

Unconfirmed

Minecraft 14w28a

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