This is an automatically generated report based from the following crash: http://hopper.minecraft.net/crashes/minecraft/MCX-1682669/
Crash:
java.lang.IllegalArgumentException: Cannot get property bcl{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]} as it does not exist!
at bbw.b(SourceFile:91)
at ayt.b(SourceFile:127)
at ayt.c(SourceFile:69)
at ary.b(SourceFile:416)
at qg.h(SourceFile:373)
at qg.c(SourceFile:199)
The following is the first clean report made public about this crash:
---- Minecraft Crash Report ----
// Sorry :(
Time: 7/9/14 9:49 AM
Description: Exception ticking world
java.lang.IllegalArgumentException: Cannot get property bcl{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]} as it does not exist!
at bbw.b(SourceFile:91)
at ayt.b(SourceFile:127)
at ayt.c(SourceFile:69)
at ary.b(SourceFile:416)
at qg.h(SourceFile:373)
at qg.c(SourceFile:199)
at net.minecraft.server.MinecraftServer.x(SourceFile:578)
at net.minecraft.server.MinecraftServer.w(SourceFile:510)
at cwg.w(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:426)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bbw.b(SourceFile:91)
at ayt.b(SourceFile:127)
at ayt.c(SourceFile:69)
at ary.b(SourceFile:416)
at qg.h(SourceFile:373)
at qg.c(SourceFile:199)
-- Affected level --
Details:
Level name: I have to start over
All players: 1 total; [qj['Floidflink'/13, l='I have to start over', x=-835.90, y=95.00, z=70.64]]
Chunk stats: ServerChunkCache: 1272 Drop: 0
Level seed: 8177367746328993116
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: -326.00,64.00,277.00 - World: (-326,64,277), Chunk: (at 10,4,5 in -21,17; contains blocks -336,0,272 to -321,255,287), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 916607 game time, 1165062 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 141165 (now: false), thunder time: 121258 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.x(SourceFile:578)
at net.minecraft.server.MinecraftServer.w(SourceFile:510)
at cwg.w(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:426)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 14w28a
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 67226256 bytes (64 MB) / 489095168 bytes (466 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [qj['Floidflink'/13, l='I have to start over', x=-835.90, y=95.00, z=70.64]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
You can see this full report at http://hopper.minecraft.net/crashes/minecraft/MCX-1682669/69236523/
Linked issues
is duplicated by 41
Comments 8
I've had a few other people try the /gamerule, and it worked for them. Once the fix comes out, you'll want to switch the tick speed back to the default. Mine was originally 3. Otherwise, plants won't grow.
Prior to loading the world, I:
Changed render distance to 2 Chunks
Framerate to 30fps
Mipmap Off
applied /gamerule randomTickSpeed 0 and the game world loaded. Several textures blink in the distance.
Once in the game I changed back to 16 chunks, Unlim Frame rate and MipMap 2 and the game stayed loaded and blinking stopped. Game seems stable for now.
I set /gamerule randomTickSpeed 3 and the game crashed.
After crash, can't get the game to load with the same method.
Dupe of MC-61032