I am trying to make a lighting spell. I ram into a problem/bug with summon lightning with command block also has set up with filled clock too. I figure if you do /execute @e[type=!Player,rm=3,r=8] ~ ~ ~ summon LightningBolt do in chat box does works but if command block try do same command doesn't goes through. I did quick search on there seem anyone has same problem and not try to make a duplicates bugs.
these are most commands
/scoreboard objectives add SpellLBolt stat.useItem.minecraft.ender_eye
/scoreboard players test @p SpellLBolt 1
/scoreboard players set Daoverlordjr SpellLBolt 0
/replaceitem entity @a slot.hotbar.1 ender_eye 1 0 {ench:[id:1,lvl:1]}
/replaceitem entity @p[score_SpellLBolt_min=1,score_SpellLBolt=1] slot.hotbar.1 dye 1 6
/tp @e[type=EyeOfEnderSignal] ~ ~-1024 ~
/testfor @p[score_SpellLBolt=1,score_SpellLBolt_min=1] {Inventory:[{id:"minecraft:dye",Slot:1b}]}
/execute @e[type=!Player,rm=3,r=8] ~ ~ ~ summon LightningBolt
Comments 4
I feels stupid. I figure what actually wrong can't found a player because if you do /summon Lightningbolt. It's automatic found a player same as in doing that command in chat box but I try do this /execute @p[type=Player,score_SpellLBolt_min=1,score_SpellLBolt=1] ~ ~ ~ execute @e[type=!Player,rm=3,r=8] ~ ~ ~ summon LightningBolt actully fully works at so.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.
This is a very confusing bug report. I suggest your post your world.