mojira.dev
MC-67310

Minecart x-axis rotation only set briefly when summoning.

The rotation of the minecart is a bit inconsistent. So far as I tried its not possible to rotated an created minecart around the x-axis. However its possible to rotate a minecart briefly when summoned. A way to make constantly rotated minecarts now is to constantly destroy and summon new ones each tick.

Reproduction:
Using

\summon MinecartRideable ~ ~1 ~ {Rotation:[0f,45f]}

on an commandblock summons a Minecart that briefly is rotated and then turns horizontal again. However sometimes if you push it quickly before it has been reorientated it could hit a block below and stop reorienting and keep rotated.

Using

tp @e[type=MinecartRideable] ~ ~ ~ 90f 45f

will rotate around the y-axis but completely ignores the x-axis rotation (the 45f).

Using

\entitydata @e[type=MinecartRideable] {Rotation:[90f,45]}

shows the same behavior and only rotates around the y axis.

Attachments

Comments 6

Confirmed for 1.8.1

It would be nice if NoAI would allow Minecarts to stay postioned as they were summoned.

Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.

Still in 1.16.1, this should be fixed.

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This really sounds like a feature request to me.

René van Twist

(Unassigned)

Confirmed

Minecraft 14w32a, Minecraft 14w32b, Minecraft 14w32c, Minecraft 14w32d, Minecraft 14w33a, Minecraft 1.8.1, Minecraft 1.8.8, Minecraft 15w49b

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