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MC-77787

Dungeons still generate when generate structures option is turned off

The bug

When creating a new world with the setting generate structures to OFF, dungeons will still generate. This does not occur with dungeons that are part of mineshafts.

How to reproduce

Generate Structures: OFF
Seed: 8923834425200727632
Coordinates: /execute in minecraft:overworld run tp @s 132.41 -23.00 71.83 -62.25 16.65

Linked issues

Attachments

Comments 21

Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.

Yes, I just checked and this is still an issue in the latest versions.

Can confirm for MC 1.12.1. It is a Zombie Dungeon for me though. Also, this command should be added to the description to make reproducing easier.

/tp 192 61 78

Can Couldn't confirm for 1.13.1.

I can now, sorry.

Still an issue in 1.13.1

[media]
11 more comments

Confirmed for 1.18.2

Can confirm in 1.19.

[media]

Version: 1.19

Generate Structures: OFF
Seed: 8923834425200727632
Coordinates: /execute in minecraft:overworld run tp @s 132.41 -23.00 71.83 -62.25 16.65

This is likely because dungeons are technically recognized as "features" in the game, like trees, instead of a structure. Same applies to desert wells, and I think fossils to an extent, but I think they're almost like a hybrid of some sort if I'm remembering correctly. 

TomatoClownfish

Can confirm in 23w03a.

Dungeons are not currently considered structures

SamTheSheep

(Unassigned)

Confirmed

Low

Structures, World generation

Minecraft 1.8.1, Minecraft 1.8.2, Minecraft 1.8.3, Minecraft 1.8.8, Minecraft 15w31c, ..., 21w06a, 21w07a, 1.17, 1.18.2, 1.19

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