The bug
When creating a new world with the setting generate structures to OFF, dungeons will still generate. This does not occur with dungeons that are part of mineshafts.
How to reproduce
Generate Structures: OFF
Seed: 8923834425200727632
Coordinates: /execute in minecraft:overworld run tp @s 132.41 -23.00 71.83 -62.25 16.65
Linked issues
is duplicated by 4
Attachments
Comments 21
Can confirm for MC 1.12.1. It is a Zombie Dungeon for me though. Also, this command should be added to the description to make reproducing easier.
/tp 192 61 78
Can confirm in 1.19.
[media]Version: 1.19
Generate Structures: OFF
Seed: 8923834425200727632
Coordinates: /execute in minecraft:overworld run tp @s 132.41 -23.00 71.83 -62.25 16.65
This is likely because dungeons are technically recognized as "features" in the game, like trees, instead of a structure. Same applies to desert wells, and I think fossils to an extent, but I think they're almost like a hybrid of some sort if I'm remembering correctly.
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.