In the latest snapshot (16w06a) drop an anvil/sand or any other falling_block
entity from a few blocks high on a boat. It doesn't break, but the falling_block
entity glitches and never lands.
Reproduce:
place a boat on solid blocks.
in a 1 block radius (the block below the boat and the ones touching it + diagonals) any
falling_block
entity dropped on top of the boat in that grid will float in the air and never land.you can stack up as many
falling_block
entities as you want in a single blockspacewhen you destroy the boat, the blocks drop as items (if the Life tag hasn't overflown yet).
Linked issues
relates to 2
Attachments
Comments 11
Relates to MC-90523
This issue relates to MC-91404
I don't think they have the same origin.
This one with boats is probably caused by an invalid collision check of FallingSand with boats, whereas the fence report is rather caused by the fact that "wrong" landed FallingSand entities do not drop as item.
unmerged
Undone last changes. Still related to MC-90523, in that case.
Seems to be fixed in 19w06a alongside MC-90523.
You can make beautiful structures though...