mojira.dev
MC-95526

Doors' Hinges behave inconsistently when placed near blocks, or other doors.

Placing doors next to blocks or other doors will sometimes cause the doors' hinges to not line up with the half of the block you clicked on. The hinge instead lines up on the opposite side of the block.
Example: If you place a door by blocks on its right side and click on the left half of the block under the door, the hinge does not line up with the left half of the block and instead, the hinge is on the right side, next to the blocks on the side of the door. The same happens vice versa.
Example: If you place a row of consecutive doors next to one another, the hinges will not line up with the half of the block you clicked on. This only happens when the half of the block you clicked on is next to the handle of the neighboring door.

What I expected to happen was:
The hinges of the doors would line up with the half of the block you clicked on.

What actually happened was:
The hinges adjusted themselves to be opposite the half of the block you clicked on, due to nearby doors/blocks altering the hinge of the door.

Steps to reproduce:
For adjacent blocks:
1. Place a 1x1x2 pillar of blocks.
2. Attempt to place a door with its hinge opposite the pillar of blocks.
3. Notice how the hinge flipped so that the hinge is next to the pillar
instead of opposite the pillar, it doesn't matter if you placed the door to the left or to the right of the pillar.
For adjacent doors:
1. Place a door.
2. Place a consecutive door next to the previous one, and attempt to place the door, so that the hinge is next to the handle of the previous door.
3. Notice the hinge, again is flipped, so that the hinge is opposite the half of the block you clicking on. Reproducing this will only work if you place the door, so that it is next to the handle of the previous door.

Attachments

Comments 8

If your confused, see the screenshots above in the attachments.

This is how doors always behaved, the deciding where the clinges go is added in the snapshots, and doesn't overwrite the default behaviour.

It prefers to have clinges agains walls, and away from doors, this behaviour will not be overwritten.
Placing a door where no walls, no doors, or both walls are, will apply the new placement behaviour.

I see this as working as intended, but you might want a mod or mojang to decide

For adjacent blocks: That was a feature confirmed by Searge, and implemented in 15w49a. See doors' history on the wiki: http://minecraft.gamepedia.com/Door#History

For adjacent doors: That has been a feature for years upon years. Are you a beginner?

I've played since beta 1.7 and this has always been that way

You can only choose door orientation if there are no sides for it to snap to in the first place.

@Roy Sajima

I've been playing Minecraft since 1.2.3 Official Release and it wasn't until 15w37a that I began placing doors right next to eachother, and I confirmed it would be a bug in 15w51b.

@FVbico

The ticket was closed as Invalid.

@unknown click on history, it only got resolved as invalid after I commented these things
get your facts straight

I fail to see how this is resolved.  We can set the direction of all other blocks, ex stairs, trap doors, etc.. doors are still snapping in undesired directions, it's quite annoying to have one door with the hinges on the wrong side, that will not place correctly no matter what I do.

Bren Rado

(Unassigned)

Unconfirmed

Minecraft 15w51b

Retrieved