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Phantoms being undead mobs should not drown
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Can perform and confirm this is true. Here's the steps:

  1. Make a 3x3x3, 4x4x4, or 5x5x5 hallowed box

  2. Flood the box with water

  3. Summon a phantom in the flooded box

Edit No. 1 (9/28): No command blocks are needed to perform this. With this note in mind, it's possible to do this in vanilla survival.

Edit No. 2 (10/23): Affects 1.16.200.51

Who said phantoms were an undead mob?

They burn in daylight and are affected by Smite

Still in 1.16.200 betas

Affects 1.16.200.56 Beta

Affects 1.16.100

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

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Still an issue in the latest 1.17.10 version and 1.17.20.23 beta.

Based on my analysis on the phantom.json files, the minecraft:breathable component has "breathes_water": false, which is the root to this bug.
The solution can be to set the "breathes_water" to true to prevent the phantoms from dying in water.

"minecraft:breathable": {
        "total_supply": 15,
        "suffocate_time": 0,
        "breathes_air": true,
        "breathes_water": true
      }

To be fair, im kinda ok with this lol.

TheM0y

(Unassigned)

416185

Confirmed

Multiple

vanilla-parity

1.18.0.22 Beta, 1.17.40.23 Beta, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.10, ..., 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.17.40, 1.21.51 Hotfix

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