Phantoms being undead mobs should not drown
(see bubbles)
Attachments
Comments 8
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:
Steps to Reproduce:
1.
2.
3.Observed Results:
(Briefly describe what happens)Expected Results:
(Briefly describe what should happen)
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Still an issue in the latest 1.17.10 version and 1.17.20.23 beta.
Based on my analysis on the phantom.json
files, the minecraft:breathable
component has "breathes_water": false
, which is the root to this bug.
The solution can be to set the "breathes_water" to true to prevent the phantoms from dying in water.
"minecraft:breathable": {
"total_supply": 15,
"suffocate_time": 0,
"breathes_air": true,
"breathes_water": true
}
Can perform and confirm this is true. Here's the steps:
Make a 3x3x3, 4x4x4, or 5x5x5 hallowed box
Flood the box with water
Summon a phantom in the flooded box
Edit No. 1 (9/28): No command blocks are needed to perform this. With this note in mind, it's possible to do this in vanilla survival.
Edit No. 2 (10/23): Affects 1.16.200.51