Idk what else to do
Due to the event being nearly up this bug report may be ignored. Especially since this is an event promoted by mojang but was hosted and created by sparks universe, so I'd suggest contacting them instead of on here. However the event itself was very buggy on its own.
Sync issue turn multiplayer off in the settings menu of the world from friends/invite to single. This bug is caused due to poor connections to the Microsoft xbox servers due to either a bad Internet connection or hardware issues.
This is an addon resource pack which alters the game behavior. Regular resource packs do not alter game behavior and doesn't turn off achievements
Mods were used and can effect the game especially when your hardware can not handle it.
Potion effect arrows are not effected by enchantments. However the damage from arrows still happens. So lets say you got a damage 2 arrow, first the arrow velocity damage is calculated followed by the resistance of the armor value of the target (aka any mob/player with armor) then adds the damage for the damage 2 which bypasses armor as all damage potions do.
Do you also have it enabled in the global resources by mistake as well?
This is an issue with the hive community server. Not sure if i can post links but if you look up the hives website you should bring this to them.
Sync issue. Try changing the settings from friends/invite join to single player in the world settings and see if this still happens.
Turn off multi select to delete, usually intentional to not wipe out important worlds. Thats what worked for me.
2 questions, 1) are you on a server, 2) are you using a controller or keyboard + mouse
Reasons for the questions, if on a server (even if on single and didnt set the option to turn off invite or friends joining) might cause a sync issue with your hardware/isp to the server(s) and can cause a delayed sync movement
If using a controller you might have a bit of controller drift and if keyboard and mouse might have some issues and they need to be cleaned.
Sneak jumping onto a slime block prevents the bounce and induces fall damage.
Thats normal not a bug, set it to true.
Recent switch update caused memory (ram and cpu) usage from the system to clog the system itself. This is on Nintendo.
Have tested this on a world that has too many days to count and worked perfectly fine however I have tried it while forcing a save corruption (yes I used a separate backup) and noticed it doesn't work if you interrupt the save data by closing the game mid save. Also tried this on java and simulator issue arose. Your world is most likely corrupted for this reason and would need a bug patch from Mojang. However it took me 23 times on bedrock to cause it to happen but on java it happened every time
It's not all boxes with treasure maps either. I teleported around the world seed I posted above and was able to find a shipwreck with a treasure map box that did work @ /execute in minecraft:overworld run tp @s -1402.83 62.00 -970.55 -627.30 31.80
Also I should note if I play a regular game and open to LAN it doesn't crash, only the server.jar.
Please let me know if there’s a way I can fix this?