The UI scaling for the Achievements screen is broken for devices with small screens (Example: phones & tablets). On my tablet, it appears small, but on my phone it appears big.
2/14/21 Update: I found this also affects split screen as well.
4/29/22 Update: This bug also affects the New Create New World Screen
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On my iPad 7th Generation, the new screen appears too small. On my iPhone 11, the new screen appears too big & the scrolling is broken because of how small the Screen is. How to reproduce: go on ether of these devices, & then compare the Achievements screen to the rest of the Bedrock UI. There's a difference in scaling.
I have this problem on my iPad Pro 9.7â running iPadOS 14.4. I noticed it recently in 1.16.201 when I started an achievement world and it is still an issue in 1.16.210. My GUI Scale Modifier is normal, -1.
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It seems some updates later it has slightly improved on my iPad 7th Generation, but on my iPhone 11 it remains the same.
I have added some updated screenshots to this report.
This bug also affects the New Create New World Screen. It looks like this affects the New UI system as a whole.
Also experiencing large UI scaling with new Create World screen UI when Settings â Video â GUI Scale Modifier is set to 0 (default).
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Game Version: 1.18.20.22 Preview
Device: iPhone 11, iOS 15.2.1
Attached video shows UI scale difference when switching to new UI at same GUI Scale Modifier.
[media][media]These also affect Windows 10 (cannot reproduce on Windows 11 due to the taskbar being slightly bigger in there), with resolution set to 1366x768 and the game set on Maximized Window.
Edit: This can also be reproduced in Windows 11 (and Windows 10) by enabling Taskbar auto-hide features in Windows settings.
Could you please include information about your device? Without it we may be unable to reproduce the issue.
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