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MCPE-11846

The crosshair in split controls is too low when the player crouches

Samsung Galaxy S4 Android 5.0.1, MCPE 0.13.0

In the attached image, the player is crouching and the cross hair overlaps the dirt block below the cobblestone block; however, the cobblestone block will be highlighted (I can't do that while getting a screenshot). Put another way, if I break a block with the crosshair in that position, the cobblestone will break instead of the dirt under the cross hair.

Either the interaction point needs to be lowered when the player is crouching or the crosshair position needs to be changed, I'm not sure which, but it's a bug 🙂

This may also be a problem in MCWin10, I haven't checked.

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Comments 10

This affects Windows 10 Edition as well, v0.15.0

Confirmed on Samsung Galaxy S6 (SM-G920W8), Android 6.0.1 MCPE 0.16.0 Beta build 1 (v0.15.90.2)

Confirmed on IPad Pro 12.9', iOS 9.3.2 MCPE 0.15.9

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Affects 1.0.5.0.

It seems the crosshair thinks the block is 2 more pixels down, instead of the original position (meaning the top/bottom block hitbox is moved 2 pixels lower when crouching).

STILL an issue on 1.1.0.9

rplatham

(Unassigned)

9660

Confirmed

Phone - Android - Samsung Other (Specify in description)

Android 5.0.1

crosshair, crouch, shift, sneak, split

0.13.0, 0.14.0 Beta 4, 0.14.3, 0.15.2, 0.15.90.0, ..., 1.0.4.1, 1.0.5.0, 1.1.0.9, 1.0.8.1, 1.2.0.22

1.5.0.0

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