When you create a map in an old world, the loaded world is loaded as a black spot
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[media]
Seems fixed in 0.14.0 build 4: the unexplored map area remains tan. When the explored area extends outside of the boundaries of the finite world, that area appears black on the map.
Seems fixed in 0.14.0 build 4: the unexplored map area remains tan. When the explored area extends outside of the boundaries of the finite world, that area appears black on the map.
Reopening via MCPE-15049.