In the 1.17.30 beta, something appears very off about all of the rendering in this version. I then realized that it's probably the anti-aliasing, as nothing but the block outlines change between the different settings.
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I'm affected with this issue, anti aliasing doesn't work at all, even if I set to max (16).
Intel NUC8i5BEH - Intel Iris Plus 655 with Graphics Driver version 30.0.100.9864
[media][media]i have the same problem on RTX 2080
Can use nvidia control panel open FXAA to enable anti aliasing but it's worse than the ingame one
After a better check on my side (Windows 10), I confirm that it is partially corrected. It seems to work on the edges of the blocks but remains non-existent on any textures.
I looked in the Options file and the Texel Anti-Aliasing which has the effect of smoothing the textures is activated but does not work.
So I suspect Texel Anti-Aliasing.
It wasn't in the changelog for 1.17.41, but this issue wasn't fixed. I can confirm the behavior AegisFalcon explained as well.
I have 3 pc's and ALL of them have this jagged line problem, the antialiasing seems to not work anymore.
I put in a bug report awhile back and uploaded screenshots, but have not gotten a response other than my report is a duplicate of other reports.
Still broken in 1.17.30.23 beta.