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MCPE-146886

Goats don't spawn properly in jagged and frozen peaks biome, caused by missing biome tag on biomes JSON

The jagged and frozen peaks biome doesn't have its own biome tag in the JSON files, which caused the goats not to spawn properly. By adding its own biome tag such as jagged_peaks:{} and frozen_peaks:{} on their respective biome, goats will spawn properly.

How the biome tag should look like:
Frozen Peaks:

"mountains": {},
      "monster": {},
      "overworld": {},
      "frozen_peaks": {}

Jagged Peaks:

"mountains": {},
      "monster": {},
      "overworld": {},
      "jagged_peaks": {}

The following attachment is the current biome JSON file, which does not have its own biome tag.

Just to make sure, here are the steps to repro the bug:
1. Find a jagged or frozen peaks biome. Make sure it is not generated next to a snowy slopes biome.
2. Check if there are any goats spawning there by using /tp @s @r[type=goat]

Expected Result
The goats spawns in frozen peaks and jagged peaks.

Observed Result
No goats spawning in the frozen and jagged peaks biome, instead you get teleported on snowy slopes where the goats can spawn or not teleported at all.

Linked issues

Attachments

Comments 6

this is needed to be fixed quickly

Attached the addon biome pack with the proper biome tag at the end of the JSON file as a workaround.

[media]

can anyone confirm its fixed in 1.18.10.20?

I believe this is an issue still occuring, I have not yet seen a goat spawn in the Jagged Peaks biome.

Windows 10 Bedrock v1.18.10.27 Beta, no goats spawn in aforementioned biomes.

Goats now spawn properly in the said biome, however, it's sim distance dependent, which means if you're using sim distance 4, you'll less likely to get goats to spawn, compared to sim distance 12.

lillybeacon

(Unassigned)

656291

Confirmed

Multiple

vanilla-parity

1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.25 Beta, 1.18.0, 1.18.2 Hotfix

1.18.10.20 Beta, 1.18.10

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