I have cured 6 zombie villagers that spawned in front of me at night. 4 of the 6 had a profession already. 1 of them had a tiny bit of trading xp too. None of them will take other workstations to change jobs. The last one i changed thinks he's a shepherd, but I don't have a loom anywhere (I don't even think I've picked up a loom this world).Β
Edit: I tested this in a flat creative world and the same thing happens. No work stations were placed anywhere. I have attached a clip.
Edit 2: This issue was originally noticed on a realm, I have since tested it on a single player creative world and the same thing happened. The video I attached is in the creative world.
Creative reproduction:
1. Spawn in zombie villager
2. Splash with potion of weakness, give golden apple.
3. When zombie villager turns into a villager, it has a profession even though there are no work stations anywhere.
Expected result would be a plain villager with no profession.
Linked issues
is duplicated by 1
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Comments 5
This has been reported several times before but not followed up fully: MCPE-138795, MCPE-136090, MCPE-94530, MCPE-47143, mostly because it has been confounded by or conflated with other issues, including MCPE-73804, MCPE-48712, and probably also MCPE-42348.
It is not clear to me why you would expect zombie villagers to become unemployed when cured. Is it because they appear to have no profession as zombie villagers? That is itself a bug (MCPE-42348). Zombie villagers spawn naturally with professions. And for good reason: as it is now, they only get trade discounts if they had a profession before being cured (MCPE-124958).
It is also not clear to me why how this issue negatively impacts gameplay. You can change a cured zombie villagerβs profession the same as any other villager. If you could give steps to specifically reproduce a cured-and-never-traded-with zombie villager having its profession locked, then that would clearly be a bug (regression of MCPE-48712).
It negatively affects gameplay because they then won't change profession. They didn't take any work stations I put down, and the ones I traded with haven't renewed their trades.
Are zombie villagers "meant" to be ble to trade without a work station?
Are zombie villagers only "meant" to be traded with until they run out of trades?
I cannot reproduce cured zombie villagers not changing profession or refreshing trades. I suspect the trouble you are having is actually descrbied by MCPE-73804: in Bedrock Edition, unlike Java, villagers can only link to workstations if they first join a village, and a village requires at least one bed.
As I said above, if you have specific steps to cured zombie villager villagers starting out trade-locked, please provide them. The video you attached shows a cured villager that is not trade-locked; it could change professions and refresh trades if you would place down a bed and a workstation.
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Does this only happen on a realm or does the same issue occur on a local world?
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