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MCPE-153547

Skeleton heads generated in the ancient cities have incorrect block state

The skeleton head (skull) is generated incorrectly in the ancient cities, the block state visually shows that the head is placed on the wall side, however, the outline tells that it is placed on the top of the block below it.

How to Reproduce
1. Find an ancient city, and then the barrack structure.
2. Find the skeleton head inside.

Observed Result
The skeleton head is generated incorrectly on the walls instead.

Expected Result
The skeleton head is generated correctly on the top of the block below it.

Incorrect generation:

[media]

Correct generation (on Java):

[media]

Linked issues

Attachments

Comments 6

This is due to Bedrock having an unused data value for skulls: 0. The proper value for skulls placed on the floor is facing_direction = 1, with the rotation data stored in the block entity > Rotation tag. Values 1-4 are for wall-mounted skulls facing the cardinal directions.

Affects Preview 1.19.10.22

This little glitch really bugs me for some reason

also affects the official version 1.19.2

There is still an issue. The value for specifying a rotation for floor-placed skulls is there, but the direction is now always off by -90 degrees so the skulls always face towards the local NE corner of the structure they are placed in.

lillybeacon

(Unassigned)

760084

Confirmed

Multiple

1.19.10.22 Preview, 1.19.0.31 Preview, 1.19.0.30 Beta, 1.19.0.29 Preview, 1.19.0.28 Beta, ..., 1.18.30.33 Preview, 1.18.30.32 Beta, 1.18.30, 1.18.31, 1.19.0

1.19.20.23 Preview, 1.19.20

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