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MCPE-155381

Creating a full deepslate tile block from slabs sometimes produces no sound

When two slabs are placed on top of each other to create a full block, sometimes no sound is played instead of the usual slab creation sound.

Attachments

Comments 1

This issue is the result of two issues combined:

  1. Some deepslate tile sound events reference a step6 sound which does not exist, so when the game attempts to play it, no sound is played. (MCPE-187971)

  2. Placing a slab on top of another slab to create a double slab incorrectly plays the item.use.on event in sounds.json instead of the place event. (MCPE-79659)

FireLiz

(Unassigned)

778635

Confirmed

Multiple

1.19.0.31 Preview, 1.19.0.30 Beta, 1.18.31, 1.21.43 Hotfix

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