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The enchantment glint on armour shows as a block of whatever material it's made of.
For example, netherite shows as a grey block.
To reproduce this issue, simply enchant some armour, to get the results I did, I used netherite. Then you'll want to wear that armour, and you'll see it isn't rendering properly.
The video attached below shows what it looks like.
You can also see that there are no resource packs or behaviour packs installed in the image provided.
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is duplicated by 303
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Comments 126

Same here... this has been an issue for nearly a month. It's a shame the bedrock devs let bugs like these slide.
Same here... this has been an issue for nearly a month. It's a shame the bedrock devs let bugs like these slide.
Literally ruined the gameplay
Device: Google Pixel 7 Pro
OS: Android 14
SoC: Google Tensor G2
GPU: Arm Mali-G710
Version:1.20.31
I have the same problem. All enchanted armor is not rendering correctly. I tried changing the skin and setting combinations, and resetting it, but nothing changed. Resource packs and behavior packs are not used. This issue did not occur on Windows.
Device: Google Pixel 7 Pro
OS: Android 14
SoC: Google Tensor G2
GPU: Arm Mali-G710
Version:1.20.31
I have the same problem. All enchanted armor is not rendering correctly. I tried changing the skin and setting combinations, and resetting it, but nothing changed. Resource packs and behavior packs are not used. This issue did not occur on Windows.
I was enjoying playing severs until I came across this bug and I uninstaller and reinstalled the game and it still happened can this be fixed please
I was enjoying playing severs until I came across this bug and I uninstaller and reinstalled the game and it still happened can this be fixed please
Device: Google Pixel 6
OS: Android 13
SoC: Google Tensor (5 nm)
GPU: Mali-G78 MP20
Game Version: 1.20.31
I have this problem as well, it started with 1.20.30. Not happening with servermates playing on non-Android devices. Happens on server based worlds as well as single-player worlds on my local device. I'm seeing this happen with:
Armor
Elytra
Bow
Cross Bow
Video showing moving glint on helmet
[media]
Non-Enchanted Netherite Armor
[media][media]
Enchanted Netherite Armor
[media][media]
Non-Enchanted Elytra
[media]Enchanted Elytra
[media]
Non-Enchanted Bow
[media]Enchanted Bow
[media]Device: Samsung Galaxy Note 20 Ultra
OS: Android 13
SoC: Exynos 990 (7 nm)
GPU: ARM Mali-G77
Game Version: 1.20.32
I also have that bug since 1.20.30, it ruins my gaming experience I hope they fix it soon
Device: Samsung Galaxy Note 20 Ultra
OS: Android 13
SoC: Exynos 990 (7 nm)
GPU: ARM Mali-G77
Game Version: 1.20.32
I also have that bug since 1.20.30, it ruins my gaming experience I hope they fix it soon
yes, the same thing happens to me, I've been waiting for a resolution for days and so far nothing... so I came here to try to report it
yes, the same thing happens to me, I've been waiting for a resolution for days and so far nothing... so I came here to try to report it
not only the armor with visual errors but also enchanted tools, some objects do not appear in the character's hand, others even appear but with a different texture or with strange positions (for example it is inverted), tools such as elytra and shield when enchanted also appear with errors , playable potions also present problems when thrown, since the potion projectile at the time of the throw is invisible.
not only the armor with visual errors but also enchanted tools, some objects do not appear in the character's hand, others even appear but with a different texture or with strange positions (for example it is inverted), tools such as elytra and shield when enchanted also appear with errors , playable potions also present problems when thrown, since the potion projectile at the time of the throw is invisible.
Same thing for me as well.
Same thing for me as well.
It also does it with mob heads, on you and the item. this also happens with other 3d items like tridents.
It also does it with mob heads, on you and the item. this also happens with other 3d items like tridents.
Heads up for any moderators, this behaviour is not reproduced in emulators. Using the Minecraft Linux Launcher on my machine and Bluestacks, or any other emulator will not yield any results. It seems to be an Android related issue.
Heads up for any moderators, this behaviour is not reproduced in emulators. Using the Minecraft Linux Launcher on my machine and Bluestacks, or any other emulator will not yield any results. It seems to be an Android related issue.
Also affects versions 1.20.40.20 preview and 1.20.50.20 preview.
Also affects versions 1.20.40.20 preview and 1.20.50.20 preview.
Platform: Android 13
Device: Google Pixel 6 Pro
Version: 1.20.32 Hotfix
I have the same bug in my Android:
[media]Platform: Android 13
Device: Google Pixel 6 Pro
Version: 1.20.32 Hotfix
I have the same bug in my Android:
[media]As a former software dev, happy to debug/test any fixes. This bug is occurring on multiple android devices I own.
As a former software dev, happy to debug/test any fixes. This bug is occurring on multiple android devices I own.
I also have this problem, it started in 1.21.30 ("stable" version), I've already tried textures, removed the enchantment sparkles, deleted them and downloaded them again but even with all this it still doesn't solve it. It didn't happen to my friends and they all use Android phones
I also have this problem, it started in 1.21.30 ("stable" version), I've already tried textures, removed the enchantment sparkles, deleted them and downloaded them again but even with all this it still doesn't solve it. It didn't happen to my friends and they all use Android phones
Just updated to 1.20.40, bug still not fixed
Just updated to 1.20.40, bug still not fixed
1.20.40 didn't correct
1.20.40 didn't correct
1.20.40.01 didn't correct it
1.20.40.01 didn't correct it
I'm playing on the Chromebook edition and still happens on 1.20.40 it's horrible and sad that I can't use any enchanted gear bc its being render bad. Bow and crossbow doesn't even render, those are invisible if they are enchanted.
I'm playing on the Chromebook edition and still happens on 1.20.40 it's horrible and sad that I can't use any enchanted gear bc its being render bad. Bow and crossbow doesn't even render, those are invisible if they are enchanted.
Also affects Chromebook users. It seems to also only affect Android users using Android 13 or newer.
Please fix, I want to see my enchanted crossbow!
If you want to fix the broken armour textures, there is a link below that will lead you to a Planet Minecraft resource pack:
https://www.planetminecraft.com/texture-pack/invisible-glint-enchant-armor-only-in-bedrock/
Also affects Chromebook users. It seems to also only affect Android users using Android 13 or newer.
Please fix, I want to see my enchanted crossbow!
If you want to fix the broken armour textures, there is a link below that will lead you to a Planet Minecraft resource pack:
https://www.planetminecraft.com/texture-pack/invisible-glint-enchant-armor-only-in-bedrock/
Bow crossbow and tridents are effected to.i can't see my bow crossbow and other player bow crossbow in hand.
why wasn't this fixed in 20.40 😞
why wasn't this fixed in 20.40 😞
1.20.41 and it was not resolved ;-;
1.20.41 and it was not resolved ;-;
1.20.41 didn't resolve this, come on now.
1.20.41 didn't resolve this, come on now.
1.20.50.24 and still not resolved
version 1.20.50.24 solved the problem on my Samsung Galaxy a31 smartphone
version 1.20.50.24 solved the problem on my Samsung Galaxy a31 smartphone
this is a shame bc there was a comment that points out the exact line of code that is wrong and produces the bug and still isnt fixed.
this is a shame bc there was a comment that points out the exact line of code that is wrong and produces the bug and still isnt fixed.
Does anyone have a resource pack that would fix this like maybe a new armour glint that replaces the old code
Does anyone have a resource pack that would fix this like maybe a new armour glint that replaces the old code
I find the code about the renderer
"materials": [ { "*": "variable.is_enchanted ? Material.enchanted : Material.default" }]
I got a Samsung A04s and my Minecraft is still on 1.20.41, it didn't even update
I got a Samsung A04s and my Minecraft is still on 1.20.41, it didn't even update
I assume they wait for a certain number of bug fixes to be ready to deploy so they're not pushing out updates daily
I assume they wait for a certain number of bug fixes to be ready to deploy so they're not pushing out updates daily
I am having this problem too. I was guided to this forum by Mojang Support. It is sad this bug has gone on this long without a fix.
Edit: I joined the beta program via the Google Play Store. I was then able to download the beta version of 1.20.60.20. Unfortunately, for me the new beta version does not fix the problem. Armor is still a colored block and projectile weapons are still invisible.
I am having this problem too. I was guided to this forum by Mojang Support. It is sad this bug has gone on this long without a fix.
Edit: I joined the beta program via the Google Play Store. I was then able to download the beta version of 1.20.60.20. Unfortunately, for me the new beta version does not fix the problem. Armor is still a colored block and projectile weapons are still invisible.
Just adding that this also breaks the texture on Enchanted Shields. Shields turn completely white. Good times.
Switching to 1.20.60.20 does not fix this problem Pls mojang fix this
Switching to 1.20.60.20 does not fix this problem Pls mojang fix this
Based on comments, I noticed that this symptom is only seen in smartphones that use ARM GPUs.
I'm using google translate
Based on comments, I noticed that this symptom is only seen in smartphones that use ARM GPUs.
I'm using google translate
1.20.60.21 does not fix this bug.
1.20.60.21 does not fix this bug.
Confirmed that this is still broken on 1.20.50
1.20.50 still have the same glitch, enchanted items render as a solid color block and projectile weapons are invisible. this breaks all the fun because is insanely distractive and unusable to use a weapon you cant see. this still happening on the Android version and also on the chromebook edition. its amazing how a bug like this that has been already found and pointed what part of the code its broken and still no resent update have taken care of it its just embarasing.
1.20.50 still have the same glitch, enchanted items render as a solid color block and projectile weapons are invisible. this breaks all the fun because is insanely distractive and unusable to use a weapon you cant see. this still happening on the Android version and also on the chromebook edition. its amazing how a bug like this that has been already found and pointed what part of the code its broken and still no resent update have taken care of it its just embarasing.
1.20.50 uncorrected
1.20.50 uncorrected
For Samsung galaxy A51 still affects 1.20.60.23
1.20.51 hotfix. Still unresolved. Friend on IOS doesn't see this bug. Android on the other hand still has this visual bug. Texture packs do not fix the bug either.
1.20.51 hotfix. Still unresolved. Friend on IOS doesn't see this bug. Android on the other hand still has this visual bug. Texture packs do not fix the bug either.
I may have found a solution to this issue.
The new 1.20.50 update had fixed a similar bug, where armor trims would result in the same blocky mess as this. That bug was fixed, as it was found to be a result of the trims folder becoming missing. So, while searching around in the default resource pack, I found that in entity.materials in the materials folder, it referenced this:
"armor_enchanted:entity_alphatest_glint": {}
Any object that used 'armor_enchanted' in its json file ended up being corrupted. This only happens on genuine mobile devices and on ARM GPUs, so this could possibly be a shader error. I found a workaround for this bug as a result:
Make a new resource pack. It can be from a template or another source.
Download the default resource pack from here: https://github.com/KygekDev/default-textures
Copy the render_controllers folder from the resource pack.
Delete everything in that Copy of the folder except armor.render_controllers.json.
Edit that file, and replace the word 'enchanted' with 'default' where ever you see it.
Compress your resource pack into a zip file. This can be done using WinRAR/WinZip on Windows, File Manager on Ubuntu and your default files app on Android.
Rename the pack and replace .zip with .mcpack.
Import into Minecraft, enter a world, and the enchantment glint should not show, but the bug should be fixed!
I also have a link to my fix: https://app.mediafire.com/t0v1kcn8ryvky
I may have found a solution to this issue.
The new 1.20.50 update had fixed a similar bug, where armor trims would result in the same blocky mess as this. That bug was fixed, as it was found to be a result of the trims folder becoming missing. So, while searching around in the default resource pack, I found that in entity.materials in the materials folder, it referenced this:
"armor_enchanted:entity_alphatest_glint": {}
Any object that used 'armor_enchanted' in its json file ended up being corrupted. This only happens on genuine mobile devices and on ARM GPUs, so this could possibly be a shader error. I found a workaround for this bug as a result:
Make a new resource pack. It can be from a template or another source.
Download the default resource pack from here: https://github.com/KygekDev/default-textures
Copy the render_controllers folder from the resource pack.
Delete everything in that Copy of the folder except armor.render_controllers.json.
Edit that file, and replace the word 'enchanted' with 'default' where ever you see it.
Compress your resource pack into a zip file. This can be done using WinRAR/WinZip on Windows, File Manager on Ubuntu and your default files app on Android.
Rename the pack and replace .zip with .mcpack.
Import into Minecraft, enter a world, and the enchantment glint should not show, but the bug should be fixed!
I also have a link to my fix: https://app.mediafire.com/t0v1kcn8ryvky
I can confirm that cheeseballs6006's fix worked as advertised: Enchanted items no longer look enchanted, but instead they look like their unenchanted versions.
I can confirm that cheeseballs6006's fix worked as advertised: Enchanted items no longer look enchanted, but instead they look like their unenchanted versions.
Also confirming that cheeseballs6006 BANDAID works. I want to make it clear - looking at you devs - that this is a bandaid and not a fix.
Before Bandaid
[media]After Bandaid
[media]The beta of 1.20.60.24 still doesn't fix this. I hope they fix it one day, but I quit playing over this.
The beta of 1.20.60.24 still doesn't fix this. I hope they fix it one day, but I quit playing over this.
1.20.51 android 13+
Still have this issue and I obviously can't edit files
1.20.51 android 13+
Still have this issue and I obviously can't edit files
Still happening to me, also cheeseballs60006 resource pack worked for a few days but it got glitchy later on.. idk why but my armour now shows black and pink and gets totally distorted whenever I use that pack.
Can't even take group screenshots now rip
Ps: FIX IT!!!
Still happening to me, also cheeseballs60006 resource pack worked for a few days but it got glitchy later on.. idk why but my armour now shows black and pink and gets totally distorted whenever I use that pack.
Can't even take group screenshots now rip
Ps: FIX IT!!!
not resolved in 1.20.60
Sansung Galaxys A14 5G
Android 13
not resolved in 1.20.60
Sansung Galaxys A14 5G
Android 13
Samsung a54, v1.20.62 still unfixed
Samsung a54, v1.20.62 still unfixed
not resolved in 1.20.71.01
Sansung Galaxys A14 5G
Android 14
not resolved in 1.20.71.01
Sansung Galaxys A14 5G
Android 14
Still here on 1.20.71 This is an unplayable bug and needs to be fixed fast. I am on a pixel 7 and still have it, not to mention that lots of people use android devices. It also ruins armor trims and their effect as everyone uses enchants it can be commonly seen. Just enchant most items. Not just armor but tools too. Tridents are a solid color, bows are almost invisible, crossbows as well, shields are just white, though haven't tested fishing rods. Tools like swords, pickaxes, axes, shovels, hoes, and also enchanted books are unaffected.
Still here on 1.20.71 This is an unplayable bug and needs to be fixed fast. I am on a pixel 7 and still have it, not to mention that lots of people use android devices. It also ruins armor trims and their effect as everyone uses enchants it can be commonly seen. Just enchant most items. Not just armor but tools too. Tridents are a solid color, bows are almost invisible, crossbows as well, shields are just white, though haven't tested fishing rods. Tools like swords, pickaxes, axes, shovels, hoes, and also enchanted books are unaffected.
Still affects 1.20.72 with a Galaxy a54
Definitely has to do with the type of device since I tried with a Redmi Note 10 Pro and this doesn't happen at all. This also happens on Realms, so the issue is not a specific world.
Edit: I've noticed something, these issues persist when using imported skins to the game. When using a skin from the Marketplace or any you own in-game, the textures seem to "fix" themselves, although turning back glitched if you change it back to an imported skin I believe.
Still affects 1.20.72 with a Galaxy a54
Definitely has to do with the type of device since I tried with a Redmi Note 10 Pro and this doesn't happen at all. This also happens on Realms, so the issue is not a specific world.
Edit: I've noticed something, these issues persist when using imported skins to the game. When using a skin from the Marketplace or any you own in-game, the textures seem to "fix" themselves, although turning back glitched if you change it back to an imported skin I believe.
Tested and confirmed behaviour on a Note20 running 1.20.72, both in single player creative world and a BDS survival world. I also tested the workaround and it works.
Clearing the app cache and reinstalling the android software from the play store had no effect on existing worlds.
The render issue is on the inventory ragdoll and on the main screen
Changing any of enchantment settings in the accessibilty screen does not resolve the issue
The enchantment glint speed does affect how fast the gap on the helmet moves upwards, but doesn't affect the texture rendering.
Running textures from the market place has no effect; armour will render the correct icon in the hotbar, but not render correctly on the player model itself.
Applying the bedrock tweaks enchantment glint modification (by itself) has no effect on the rendering behaviour of armour on the player model, in any combination of vanilla or the workaround pack.
Applying cheeseballs60006's mcpack (mediafire DL variant) fixes the rendering at the cost of glint being removed entirely from the player model,
The glint is still present on the inventory icon and the icon glint mechanics are still affected by the accessibility settings for glint behaviour.
the pack also resolves the rendering for texture packs (I tested with Quadral), allowing custom enchanted armor textures to render correctly, albeit still without glint when worn.
Tested and confirmed behaviour on a Note20 running 1.20.72, both in single player creative world and a BDS survival world. I also tested the workaround and it works.
Clearing the app cache and reinstalling the android software from the play store had no effect on existing worlds.
The render issue is on the inventory ragdoll and on the main screen
Changing any of enchantment settings in the accessibilty screen does not resolve the issue
The enchantment glint speed does affect how fast the gap on the helmet moves upwards, but doesn't affect the texture rendering.
Running textures from the market place has no effect; armour will render the correct icon in the hotbar, but not render correctly on the player model itself.
Applying the bedrock tweaks enchantment glint modification (by itself) has no effect on the rendering behaviour of armour on the player model, in any combination of vanilla or the workaround pack.
Applying cheeseballs60006's mcpack (mediafire DL variant) fixes the rendering at the cost of glint being removed entirely from the player model,
The glint is still present on the inventory icon and the icon glint mechanics are still affected by the accessibility settings for glint behaviour.
the pack also resolves the rendering for texture packs (I tested with Quadral), allowing custom enchanted armor textures to render correctly, albeit still without glint when worn.
The enchanted trident and bow also effect by this bug. Device : Realme 11x.
Bow loading animation didn't show.
The same for enchanted armor, they are bugged, they look disjointed. Samsung A13, Android 14 devices.
The same for enchanted armor, they are bugged, they look disjointed. Samsung A13, Android 14 devices.
If a Minecraft Dev is reading this: This bug affects all chipsets, except for Snapdragon ones. If a device is using an Adreno GPU, it will likely not be affected, as to why phones like the Redmi Note 10 Pro are unaffected.
If a Minecraft Dev is reading this: This bug affects all chipsets, except for Snapdragon ones. If a device is using an Adreno GPU, it will likely not be affected, as to why phones like the Redmi Note 10 Pro are unaffected.
(This was all done on a Samsung S21) Downloading cheeseballs6006 fix: https://app.mediafire.com/t0v1kcn8ryvky will give you a zip file. proceed to change the zip file into a mcpack by renaming the pack (replace .zip with .mcpack) . Then you will need to download an app (iZip was the app I used) in playstore, to be able to import the file into minecraft (this is all in videos in youtube if you need a more easier explanation/example) . Once you are in minecraft it will say it has imported the file at the top of your screen. Then proceed to go into settings. After that go into resource packs and click activate on cheeseballs6006 resource pack. Your armour will then no longer have the issue and all will be fixed.
(However doing this will also remove all the enchantment glint on the armour and the armour will look unenchanted)
(This was all done on a Samsung S21) Downloading cheeseballs6006 fix: https://app.mediafire.com/t0v1kcn8ryvky will give you a zip file. proceed to change the zip file into a mcpack by renaming the pack (replace .zip with .mcpack) . Then you will need to download an app (iZip was the app I used) in playstore, to be able to import the file into minecraft (this is all in videos in youtube if you need a more easier explanation/example) . Once you are in minecraft it will say it has imported the file at the top of your screen. Then proceed to go into settings. After that go into resource packs and click activate on cheeseballs6006 resource pack. Your armour will then no longer have the issue and all will be fixed.
(However doing this will also remove all the enchantment glint on the armour and the armour will look unenchanted)
Happens on my Pixel 8 Too!
Okay here's everything I know on how to replicate this issue. So first of all the issue is the textures for enchanted helmets, chest plates, leggings, boots, bows, crossbows, tridents, shields, and elytra are bugged. So how I have this issue in on my specific device the Google Pixel 7a and it is updated to Android 14. I obtained Minecraft through the Google Play store (this could be the cause but idk) and updated to the latest version 1.20.81 I don't know about the beta but I assume it's there. Now I open Minecraft after installing and before logging into the Minecraft account (in case that's the cause too but I can't confirm) create a creative new world, basic settings and enchant any of the items above. If done correctly, at least one of these should be bugged. What they look like when bugged is the helmet looks like a solid hood sometimes revealing the head, the chest plate is just solid, the leggings are almost invisible, the boots are solid but also looks like leggings too, the bow is also invisible, the crossbow should be almost invisible sparing a few lines, the trident has the same shape just a solid color under the glint, the elytra is a strange gradient color and finally the shield is a white square that if you look close enough you can actually see the proper texture and also the missing texture colors (the purple and black tiles). I believe it is something in the base texture files in Minecraft but I don't understand coding. Pls fix mod.
Okay here's everything I know on how to replicate this issue. So first of all the issue is the textures for enchanted helmets, chest plates, leggings, boots, bows, crossbows, tridents, shields, and elytra are bugged. So how I have this issue in on my specific device the Google Pixel 7a and it is updated to Android 14. I obtained Minecraft through the Google Play store (this could be the cause but idk) and updated to the latest version 1.20.81 I don't know about the beta but I assume it's there. Now I open Minecraft after installing and before logging into the Minecraft account (in case that's the cause too but I can't confirm) create a creative new world, basic settings and enchant any of the items above. If done correctly, at least one of these should be bugged. What they look like when bugged is the helmet looks like a solid hood sometimes revealing the head, the chest plate is just solid, the leggings are almost invisible, the boots are solid but also looks like leggings too, the bow is also invisible, the crossbow should be almost invisible sparing a few lines, the trident has the same shape just a solid color under the glint, the elytra is a strange gradient color and finally the shield is a white square that if you look close enough you can actually see the proper texture and also the missing texture colors (the purple and black tiles). I believe it is something in the base texture files in Minecraft but I don't understand coding. Pls fix mod.
Recently got a Xiaomi Poco X6 Pro and after downloading Minecraft and playing, enchanted Armor, shield and elytra all appear to be bugged in the way some people have been reporting. Though for me, Armor trims do not seem to be the issue as I have tested it in creative as well without a trim.
Haven't seen this bug until now.
Same goes to my Infinix Smart 8 phone...This bug is still there even on the latest 1.21 update..it's infuriating that they haven't fixed this issue
Same goes to my Infinix Smart 8 phone...This bug is still there even on the latest 1.21 update..it's infuriating that they haven't fixed this issue
This display problem also affects my S21 FE and maybe other S21 FE users also feel it. Every time I use a crossbow that has been given an Enchanted Book like Quickcharge 1, the crossbow disappears and there is no reloading animation, in my player's right hand there is only a flashing line. I was surprised that this problem has been around since 2023 and many users have experienced the same thing, but there has been no fix until now...
This display problem also affects my S21 FE and maybe other S21 FE users also feel it. Every time I use a crossbow that has been given an Enchanted Book like Quickcharge 1, the crossbow disappears and there is no reloading animation, in my player's right hand there is only a flashing line. I was surprised that this problem has been around since 2023 and many users have experienced the same thing, but there has been no fix until now...
It seems like this issue got fixed in the latest beta (1.21.30.21), as i can no longer reproduce the issue.
Kelianor is correct newest beta fixed the glint bug, meaning most likely when 1.21.30 release get out we will be able to play normally without this bug!
Can confirm the last two comments, my fix is no longer needed for preview version 1.20.30.24 either, so the fix will be public in release 1.20.30
Can confirm the last two comments, my fix is no longer needed for preview version 1.20.30.24 either, so the fix will be public in release 1.20.30
This issue seemed to be fixed in the 1.21 update, but returned on my Pixel 9 Pro today.
This issue seemed to be fixed in the 1.21 update, but returned on my Pixel 9 Pro today.
Issue was fixed on 1.21.30, but returned on 1.21.31
Issue was fixed on 1.21.30, but returned on 1.21.31
Seems like they fixed the glint bug in the latest beta/preview which is 1.21.40.25, so we might have to wait until the full release 😔
I have the same thing. Nubia Neo 2 5g smartphone, Android 13.0.0, Unisoc T820 processor.
I have the same thing. Nubia Neo 2 5g smartphone, Android 13.0.0, Unisoc T820 processor.
Error corrected. In version minecraft 1.21.41.01
Error corrected. In version minecraft 1.21.41.01