Trying to waterlog a chest or a slab by pushing it with a piston doesn't work. The water appears to stay put, so I assume this is supposed to work, but breaking it makes the water disappear. This was getting in the way of magma bubble columns, which I wanted to use to make it easier to obtain a blue axolotl.
Linked issues
is duplicated by 5
relates to 2
Attachments
Comments 4

This seems occurs with chest, Also can be affect with anvil, Lectern, Trapped chest etc.
They possible able to breaking with campfire and shulker box does not appear ghost blocks
Steps to reproduce
Create an setup from Attachments
Take Chest, Trapped chest, anvil & Lectern then place down at piston nearby
Fill with water at left and press the button in piston*
Break it the block after created the Ghost block and they disappeared
Observed results
❌ The Chests/Slabs Creates an Ghost blocks in water after pushed by piston (*Occurred in Step 3){}.
Expected Behavior
The blocks can would be break water and should not be appear ghost block.
Possibly related cause to MCPE-171416, if the wrong function is being used to delete water when blocks are moved.