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MCPE-180330

Baby zombie won't pathfind under trapdoor even though there is enough room

Summary:
If there is any block above the turtle egg, the baby zombie will fail to pathfind to it, even if there is enough space above the turtle egg for it to stand on. For example, if a trapdoor is placed above a turtle egg, the baby zombie will fail to pathfind to the egg.

Steps to reproduce:

  1. Load the attached world.

  2. Summon a baby zombie by using the command /summon zombie ~ ~ ~ ~ ~ minecraft:as_baby

  3. Kill it and repeat the process.

Observed results:
Baby zombies will only pathfind to the turtle eggs under the trapdoor to the right.

Expected results:
Baby zombies should pathfind to both clutches of eggs.

Original description:
Baby zombie pathfinding error. In the case of turtle egg nearby, if there is any block above the turtle egg, the zombie will fail to find its way, even if there is enough space above the turtle egg for the zombie to stand on. For example, if a trapdoor is placed above a turtle egg, the baby zombie will fail pathfinding.

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Comments 4

[media][media][media][media]

⚠️ Please do not mark issues as private, unless your bug report is an exploit or contains information about your username or server.

This isn't a valid bug, as baby zombies do not have sufficient headroom to complete their "stomping" animation in the configuration pictured above without having their collision boxes phasing through the trapdoor. It's the same reason why adult zombies won't pathfind to the eggs either; they simply don't fit, and therefor the game doesn't deem it a valid location to pathfind to.

Important to note: This is also applied on Java edition.

Additionally, because of MCPE-161987, zombies won't find their way to turtle eggs unless there's a solid block beside the egg.

Video illustrating this:

[media]

I'll confirm this behavior, even though it is most likely intentional. I've attached a world that highlights where the exact cutoff point is for the baby zombies' pathfinding behavior. This affects 1.20.81.

Steps to reproduce:

  1. Load the attached world.

  2. Summon a baby zombie by using the command /summon zombie ~ ~ ~ ~ ~ minecraft:as_baby

  3. Kill it and repeat the process.

Observed results:
Baby zombies will only pathfind to the turtle eggs under the trapdoor to the right.

Expected results:
Baby zombies should pathfind to both clutches of eggs.

World:

[media]

kby8848yyds

(Unassigned)

1248933

Community Consensus

Multiple

Windows 11

1.21.0.20 Preview, 1.20.81 Hotfix, 1.21.30, 1.21.80, 1.21.94 Hotfix

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