In world create can't activate Multiplayer if Mario texturepack is activated. It makes sense that you can't activate Crossplay, but you should be activate Online Play with Switch Friends. You can activate Online Play anyway in the World Settings.
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is duplicated by 2
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Overall, Can confirm for me. And the issue can be reproduced in other ways, but needs clearer explanation on how to reproduce, which for bug tracker staffs / moderators, can look at the first comment of this issue from me for how.
Off-topic but if based off my duplicating bug, there is for now a workaround to the skins by relying on bug MCPE-181194.
To workaround this, you'll need to have a skin from Super Mario Mash-up Pack equipped on one of profiles in Dressing Room before having the game updated to latest version, then with the game's updated, join in or enter the world without equipping the skin, as otherwise it still will cause pop-up or have multiplayer forcefully disabled, after that, switch to the skin you want to use.
Video of me doing the workaround can be found here
Update: as MCPE-181194 was fixed via the backend change, this workaround is defeated.
Affects 1.21.43 Hotfix, and the workaround of re-enabling Switch-specific multiplayer with the resource pack from the Super Mario Mash-up Pack is defeated. However there's a PSA for the Mario Mash-up indicting that Mojang was aware of likely MCPE-185721 and was putting the update in some time (Nintendo Switch only):
"As you were playing the Super Mario Mash-up Pack, you might be aware that newly added items and mobs weren't updated (retextured) at immediate. But don't worry, the update's coming soon. Thanks for the patience of our work!" (Translated from the image below)
(Sorry for foreign language)
Update: Interestingly, I can then view it again on my PC, and there's one, "No matter you were just building a cobblestone castle as a player, or as a developer programming something, making things take time..." (translated from the image below); Developing is widely available on PC, so this bug could be fixed and that would be amazing if it meant the pack would be made available for PC and mobile.
(Also Sorry for foreign language)
Update: Affects 1.21.44, maybe the issue would be fixed in the next minor update at latest
Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended: As design.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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Request to reopen: Moderators told me that I (from MCPE-241256) was duplicating this issue, the restriction on the resource pack of the Super Mario Mash-up on Nintendo Switch is inconsistent to it's skin pack since 26.30, the game still requires multiplayer to be disabled with the resource pack, which also disables Switch-specific one (with no way of enabling Switch-specific multiplayer, without deactivating the resource pack or doing workaround below), while skin packs just disables cross-platform multiplayer, with Switch-specific one able to be switched on and off by a player.
Updated Steps to reproduce (either method can be done, from MCPE-241256):
Method 1: on existing world:
Make sure you have an active Nintendo Switch Online subscription
With Minecraft open, go to Play
Click Edit on a world
Scroll and click Multiplayer
Make sure the Multiplayer toggle is enabled
Scroll and click Resource Packs
Try activating the resource pack of the Super Mario Mash-up Pack by clicking “Activate” on the Mario Mash-up
Method 2: While creating a world from the Super Mario Mash-up Pack:
Make sure you have an active Nintendo Switch Online subscription
With Minecraft open, go to Play
Click Create new world
Click “Owned by me”
Select Mario Mash-up
Scroll and click Multiplayer
Make sure Multiplayer toggle is enabled
Scroll and click Resource Packs
On the Activated tab, deactivate the Mario Mash-up from the Resource Packs tab
Click “Available” tab
Open the “Owned” dropdown
Try reactivating the resource pack of the Super Mario Mash-up Pack by clicking “Activate” on the Mario Mash-up
Expected result: At best, like community ports, It should be player’s responsibility to turn off multiplayer, or at worst, there should be a pop-up that it will only host the world with Switch-specific multiplayer enabled.
Actual result: Message appears (i.e. “[Infected pack] is not allowed in cross-platform multiplayer worlds.“) telling players to disable multiplayer, but disabling multiplayer also deactivates Switch-specific multiplayer, so the resource pack can no longer be usable with Switch-specific multiplayer.
Note: Not applicable to community ports of the mash-up pack that has the gates removed.
Workarounds (either one can be done):
Hosting worlds on Switch-specific multiplayer:
On the title screen, click Settings
Scroll to and click Account
Click Sign out of your Microsoft Account
Please note that the purchased contents will no longer be synced. Click Sign out on a popup
Restart the game
Switching to Local play mode (if you and your friends of the same device are nearby):
On the title screen, click the Y button to access the Network mode menu
Select “Local play”, this then forcefully enables Switch-specific local multiplayer
Re-enabling Switch-specific multiplayer with Mario Mash-up activated:
Click Edit on a world with the resource pack from the Mario Mash-up activated
Click Multiplayer
Enable Multiplayer, you’ll be told that the game will disable the mash-up pack
Exit the Edit World screen to make changes
Click Edit on the same world
Scroll and click Resource Packs
Click “Available” tab
Open the “Owned” dropdown
Activate the Mario Mash-up
You’ll be told to deactivate multiplayer, select “Disable multiplayer and apply pack”
Click the back button (or try to go back)
On a pop-up, click “Discard changes”
Attempting to Re-enable Switch-specific multiplayer with Mario Mash-up activated as a workaround is defeated in 26.40, if Local play / local wireless doesn’t work, the only way to play the world with the resource pack from the Super Mario Mash-up Pack activated with other Switch players, is to use the community port on other platforms (i.e. PC and mobile).
Also, workaround “Hosting worlds (only) on Switch-specific multiplayer” needs updating, because LAN multiplayer (not to be confused with Local play / Local wireless) is now a feature on Switch?:
On the title screen, click Settings
Scroll to and click Account
Click Sign out of your Microsoft Account
Please note that the purchased contents will no longer be synced. Click Sign out on a popup
Restart the game
After restarting, click Play
Click Edit on a world
Click Multiplayer to access the Multiplayer tab
Scroll and turn off Visible to LAN players
Save and exit on a world, or click Play
I somehow discovered a new workaround that it allows Switch specific multiplayer to be enabled again. This requires an internet connection and steps 1 to 5 must be done as soon as possible.
With Minecraft open, click Play
Click Edit on a world with the Mario Mash-up
Click Multiplayer
Activate the Multiplayer toggle
Select “Remove pack and turn on multiplayer”
Scroll to Resource Packs tab
Wait for the Mario Mash-up to be reactivated (can be spotted by having deduction, or if Resource Packs tab leads you to Active sub-tab)
Save and leave the Edit World screen
Repeat the procedure for other worlds with Mario Mash-up activated
I have reproduced the bug trying to update the issue in hope so Super Mario Mash-up Pack can be used on cross-platform multiplayer (crossplay), and so I can confirm this bug is still ongoing.
Though the original author had put the workaround to this issue, since the original author did not put a clear way to reproduce the issue, here's mine:
Currently, the resource pack from Super Mario Mash-up Pack on Nintendo Switch disables all forms of multiplayer instead of setting multiplayer to Nintendo Switch-specific (or even allowing cross-platform) when toggling multiplayer on Super Mario Mash-up Pack world template, or simply having it's resource pack applied / activated when creating a custom world in Create New World screen. A pop-up about removing resource pack / disabling "cross-platform multiplayer" also appears when you try to switch on multiplayer when disabled or apply the resource pack from Super Mario Mash-up Pack.
There are 2 methods to reproduce, with one recently discovered by me and the original done by the reporter, and either one can be done,
Method 1: Using world template of Super Mario Mash-up Pack:
With Minecraft open, click "Play",
Click "Create New",
Click "Super Mario Mash-up Pack" as this currently is the only world with unlawful restriction applied,
If the popup appears, proceed by clicking "Continue",
Find and click "Multiplayer",
Turn off multiplayer toggle,
Try to turn multiplayer back on.
Expected result:
the toggle can be switched, the game won't ask you, or at worst, the game tells you that it will only host in Nintendo Switch specific multiplayer (online play).
Actual result:
the game asks you that it has to have the resource pack disabled while creating, despite it could be used on Nintendo Switch specific multiplayer while creating the world with it in older versions or workaround done below.
Method 2: Original from the author, creating own world and activating the resource pack from Super Mario Mash-up Pack:
With Minecraft open, click "Play",
Click "Create New",
Click "Create New World",
With Create New World screen loaded, Find and head to "Resource Packs",
Go to "Available" tab,
Press the dropdown of "Owned",
Add the resource pack "Super Mario Mash-up Pack" by pressing "Activate" on it.
Expected result:
the game won't ask you, or at worst, the game asks you that it had to disable cross-platform multiplayer (crossplay) when the resource pack was being applied. and when applied (activated), regardless it had unlawful restriction or not, multiplayer in Multiplayer tab can still be toggled (the only difference was if the world was hosted in cross-platform multiplayer or Nintendo Switch specific multiplayer by the game).
Actual result:
the game asks you that it has to disable cross-platform multiplayer, but if you clicked "Turn off multiplayer and apply pack", it disabled all forms of multiplayer, re-enabling it requires the resource pack to be removed (deactivated), despite it could be used on Nintendo Switch specific multiplayer (Online play) in older versions or with the use of workaround below.
Workaround to both methods: After the world was created, exit the world to return to Play screen (by clicking "Save and Quit"), then click the pencil icon (Edit) and enable multiplayer back on in Multiplayer tab, though currently only hosts in Nintendo Switch specific multiplayer. This workaround may not be performed as of 1.21.43 Hotfix for A/B testing.
Additional context: Based of a solution of my duplicating bug MCPE-181869, if the Super Mario Mash-up Pack was usable on cross-platform multiplayer (Crossplay) (forgot to mention, and even be usable on other platforms), then this bug would be effectively fixed.
Update: Off-topic but Skins from Super Mario Mash-up Pack are also affected, by just equipping one, and then try creating any world, Multiplayer toggle is completely locked disabled with no way of re-enabling without switching away the skin (based of my duplicating bug MCPE-181869), even for Nintendo Switch specific multiplayer, however creating the world does not actually have multiplayer disabled (and so having it re-enabled), otherwise the same workaround shown above can be performed.