Some animated entity UV textures, such as the wind effect around Conduits and the Breeze, will not work while using RTX. They will either not render or just be static textures without an animation. This should be fixed, as other animated entity UV textures such as Charged Creeper armor do work with RTX.
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RTX Pack Used:Β Vanilla RTX Normals
Step to Reproduce:
1. Apply an RTX resource pack
2. Get an entity that has an animated texture
3. Turn on RTX
Expected Result:
The texture works fine with or without RTX enabled
Observed Result:
The texture breaks
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Examples:
Linked issues
is duplicated by 2
Comments 2
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However, this issue has been temporarily closed as Awaiting Response.
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Related to MCPE-183631