Can confirm, although they only have z-fighting on some coordinates. For example, if their z-coordinate is at 80 then they will look normal, but place them almost anywhere else and they will start z-fighting.
@boda kugga It seems all of the blocks that are now z-fighting only do it on certain coordinates, and on some coordinates they look normal without the z-fighting
@GenkiMods Yeah, this would be an extremely easy fix to implement in vanilla. The sounds are in the game, it just seems Mojang forgot to actually use them correctly.
This seems like a bug you are having with an addon, not the vanilla game. This should be sent to the creator of the addon instead of the offical bug tracker site.
I can no longer reproduce this bug on the latest preview (1.21.100.20), so it looks like it’s been fixed
As of 1.21.90.26 I am no longer able to reproduce this issue, this report should be resolved as fixed
As of 1.21.90.23 this issue has finally been fixed, as I am no longer able to reproduce it on that version
Here is the issue still happening on 1.21.80.27
[media]The death animation is also now unsmooth and extremely jittery compared to previous versions
This bug was not fixed at all in the 1.21.62 hotfix or the new 1.21.70.25 preview, despite it being stated as fixed in the changelog for both of these
As of 1.21.70.22 this also affects the forwards walking/running animation
Can confirm, the player also rotates when moving backwards which is unintentional. See MCPE-49899
Now would be a good time to fix both of these issues
Can confirm, although they only have z-fighting on some coordinates. For example, if their z-coordinate is at 80 then they will look normal, but place them almost anywhere else and they will start z-fighting.
@boda kugga It seems all of the blocks that are now z-fighting only do it on certain coordinates, and on some coordinates they look normal without the z-fighting
@MrMuskle Thanks for finding the exact snapshot, I'll update the description to include it
@Emir Misiratov Added a video showing the steps to reproduce, and the sound only playing once
@GenkiMods Yeah, this would be an extremely easy fix to implement in vanilla. The sounds are in the game, it just seems Mojang forgot to actually use them correctly.
Can confirm on 1.21.51. This makes certain mobs like the Creaking way less dangerous than they should be.
This seems like a bug you are having with an addon, not the vanilla game. This should be sent to the creator of the addon instead of the offical bug tracker site.