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MCPE-185866

Minecarts randomly stop when reloading

Minecarts used in farms that should be constantly moving seem to randomly be stopped when reloading the chunks. All the carts in question where I have noticed this are contained entirely within one chunk, running under farms. It does not seem to matter if it is on powered rails or not. The stopped carts usually start moving again when bumped, but it is incredibly frustrating to have to remember to check 15+ carts every time I return. I had an additional 16 carts running under other farms, but after those were all stopped over the weekend, I replaced all those with alternatives.

This might be related to issue MCPE-185643 (minecarts freeze on a block and can't be moved), since that also happened to me and didn't clear until I restarted the game the next day, but this issue is not exactly the same, as often a bump resumes the cart's motion.

Related issues

Comments

kelianor

Could you please add "Steps to reproduce" to your issue and ideally attach a video demostrating the issue?

InkySmears

I have no idea how to reproduce it. I just spent a couple hours trying to come up with something on a new world, and failed to get it to happen.

After that, I decided I might just need to do some things that were part of a typical 'day' in my world, so I did that in my world. I was able to get a video (using video capture from the XBox Game Bar) that within 15 minutes introduces all my carts working away, and then does some chores for a bit, then at about the 9:30 mark starts showing the stopped minecarts, both ones that I can push start again (this Issue) and the ones that seem to hit a block and stop cold (MCPE-185643).

However, the video is 700 MB so I can't upload it here. I have posted it on my OneDrive, in case that is something you can use: video here

InkySmears

Today, no problems with carts until I went to my guardian farm, and spent about half an hour there. Upon returning to my base, 11 of my 17 carts were stopped, and only 1 of them stayed running after a bump. The other 10 all stopped again in the exact same place, or wouldn't bump at all (2 of them), as per MCPE-185643. I'm thinking maybe my bug here may just be that bug, but sometimes whatever causes the stoppage clears itself quickly, and the rest of the time it does not.

migrated

I have possible repro info related to this on this related bug https://bugs.mojang.com/browse/REALMS-12160?filter=-8&jql=text%20~%20%22Cart%22%20AND%20updated%20%3E%3D%20-1w%20order%20by%20updated%20DESC

migrated

I have possible repro info related to this on this related bug https://bugs.mojang.com/browse/REALMS-12160?filter=-8&jql=text%20~%20%22Cart%22%20AND%20updated%20%3E%3D%20-1w%20order%20by%20updated%20DESC

migrated

Following redirect from another report.  This is exactly my issue on my realm.  To add as per comment on MCPE-24859

Was likely triggered by using nearby portal

Chunk aligned pumpkin farm still under construction

Filled problem bock space with dirt, broke dirt, remade track, cart still stops in same spot.

Filled spot with dirt and bridged problem spot, minecart moved smoothly around track

migrated

Following redirect from another report.  This is exactly my issue on my realm.  To add as per comment on MCPE-24859

Was likely triggered by using nearby portal

Chunk aligned pumpkin farm still under construction

Filled problem bock space with dirt, broke dirt, remade track, cart still stops in same spot.

Filled spot with dirt and bridged problem spot, minecart moved smoothly around track

InkySmears

(Unassigned)

Unconfirmed

Windows

11

1.21.21 Hotfix

Retrieved