The issue
Resin clump blocks only have a single block state, multi_face_direction_bits, which is basically a glorified damage value, merging all of the properties of the block into a single value which pretty much defeats the purpose of block states. Consequences of this include:
It's unnecessarily difficult to place a resin clump block in the configuration you want with commands
It's impossible to detect a resin clump block in a specific direction, since you have to specify the entire bit field
Java disparity
Java does this with six different true/false block states, one for each direction.
How to reproduce
/setblock ~ ~ ~ resin_clump["north"=true,"east"=true]
→ ❌ Error
Expected result
The resin clump block is placed with sides on the north and east faces of the block.
Notes:
Relates to MCPE-123175 and MCPE-187761
Tested Platforms:
This bug affects at least those platforms:
Windows
Nintendo Switch
Comments 5
Hi, thanks for your report!
However this has been temporally resolved as Awaiting Response
During testing, I've noticed that this command does not work for dirt or planks. Is this issue affecting all blocks? If not, could you provide a list of blocks where have you seen this bug persisting on?
The ticket will automatically reopen upon respond.
This report is not even meant to concern dirt or planks, but rather this bug report only concerns the block resin clumps.
Can confirm.