mojira.dev
MCPE-188211

Most sound events tied to block UI interactions don't play at the right location

Some interactive blocks play sounds when certain UI elements are used. However, most of them are played at the block's corner instead of being centered, while some of them play at the player's location instead of where the block is.

This is mostly unnoticeable without stereo audio, but extremely obvious with headphones.

Block

Action

Location

Cartography Table

Taking an item from
the output slot

Northwest corner ❌

Smithing Table

Taking an item from
the output slot

User (with occasional fails) ❌

Anvil
Chipped Anvil
Damaged Anvil

Taking an item from
the output slot

Northwest corner ❌

Grindstone

Taking an item from
the output slot

Northwest corner ❌

Enchanting Table

Applying enchantment
to item

User (with occasional fails) ❌

Lectern

Turning page

User ❌

Stonecutter

Taking an item from
the output slot

Northwest corner ❌

Loom

Taking an item from
the output slot

Northwest corner ❌

Linked issues

Attachments

Comments 4

Thank you for your report!

Please let us know whether the issue still affects the latest versions. If it is, please update the Affects Version/s field.

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Hi!

Can you please record a video of these examples (without music or creature sounds) and upload it here?

This ticket will automatically reopen when you reply.

[Mod] LateLag

(Unassigned)

1358511

Community Consensus

Multiple

1.21.60.27 Preview, 1.21.50.28 Preview, 1.21.44 Hotfix, 1.21.60.25 Preview, 1.21.51 Hotfix

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