When breaking or placing blocks with ray tracing enabled, surrounding blocks flicker.
Steps to Reproduce:
Load any ray tracing-capable resource pack.
Optimally use an empty RT capable resource pack, there is one attached for convenience.
Enable ray tracing and join a world.
Break or place blocks and observe flickering.
Evidence video attached.
Notes:
There is another old bug that makes enabling RT difficult, to turn it on properly before testing:
Activate RT-enabled pack.
Join a world.
Turn on ray tracing through video settings
Exit to menu and rejoin.
Then test for this bug.
This bug started happening in 1.21.70 Previews and persists in 1.21.70 release and 1.21.80 Previews
Linked issues
is duplicated by 3
Attachments
Comments 15
Looks like it’s chunk updates causing the bug, not just placing and removing a block.
Here’s a video of this happening with Redstone. https://streamable.com/c54lzx
Updating a block’s state (e.g. switching a vault block between active and inactive states constantly) should also be causing this if chunk updates were the trigger.
Redstone contraptions that move blocks do trigger this glitch, while block updates do not seem to.
If a block (other than air) is already placed, replacing it for instance via setblock command should not trigger this issue.
For now placing by hand is the most reliable way to reproduce this issue.
Having the exact same issue, very frustrating. When mining in the nether I feel like I’m playing in x-ray mode being blinded by a strobe of flashing images
In a game that’s fundamentally about placing and breaking blocks, one would expect issues such as this would be resolved in basically no time, building is genuinely painful now in my experience.
Is everything okay at Mojang?
Attaching a video of the issue from my duplicate report: