The world size is 94.6mb and after exploring for a couple hours now it seems when it's chunk loading, or something, the fps drop and my CPU usage shoots to 95% for some reason. I've tried various things to remedy the problem, but it appears there's nothing that can be done on my end.
Dxdiag:
Time of this report: 1/3/2017, 19:21:58
Machine name: DESKTOP-VRB35JD
Machine Id: {BCA6D706-8423-4A4C-B489-BC7CAF1CCC47}
Operating System: Windows 10 Pro 64-bit (10.0, Build 14393) (14393.rs1_release_inmarket.161208-2252)
Language: English (Regional Setting: English)
System Manufacturer: To be filled by O.E.M.
System Model: To be filled by O.E.M.
BIOS: BIOS Date: 03/23/15 10:32:28 Ver: 04.06.05
Processor: AMD FX(tm)-8320 Eight-Core Processor (8 CPUs), ~3.5GHz
Memory: 8192MB RAM
Available OS Memory: 8088MB RAM
Page File: 3188MB used, 6180MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.14393.0000 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Sound Tab 5: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: AMD Radeon (TM) R9 Fury Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x7300)
DAC type: Internal DAC(400MHz)
Device Type: Full Device
Device Key: Enum\PCI\VEN_1002&DEV_7300&SUBSYS_E331174B&REV_CB
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 8116 MB
Dedicated Memory: 4072 MB
Shared Memory: 4044 MB
Current Mode: 1920 x 1080 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: LCDTV
Monitor Id: AAA3393
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\c0309270.inf_amd64_47c09dd18e1ee4c5\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0309270.inf_amd64_47c09dd18e1ee4c5\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0309270.inf_amd64_47c09dd18e1ee4c5\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0309270.inf_amd64_47c09dd18e1ee4c5\amdxc64.dll
Driver File Version: 21.19.0384.0000 (English)
Driver Version: 21.19.384.0
DDI Version: 12
Feature Levels: 12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.1
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 12/3/2016 7:00:00 PM, 1587320 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
Device Identifier: {D7B71EE2-3040-11CF-FB74-B1C277C2D465}
Vendor ID: 0x1002
Device ID: 0x7300
SubSys ID: 0xE331174B
Revision ID: 0x00CB
Driver Strong Name: oem4.inf:cb0ae414a513ca4f:ati2mtag_R7000DS:21.19.384.0:pci\ven_1002&dev_7300&rev_cb
Rank Of Driver: 00D12000
Video Accel: ModeMPEG2_A ModeMPEG2_C
DXVA2 Modes: DXVA2_ModeMPEG2_VLD
Linked issues
duplicates 1
Comments 28
I'm not sure though, but it's sure laggy when flying in creative mode, even if the world's size is small, right? So let's just say this issue have something to with loading chunks... I'm not so sure myself.
I have the same problem on my i7-4770k (with a gtx 780 ti) and Minecraft 1.1.2 running on an SSD. I typically play with a render distance of 32 chunks but the issue also appears with much lower distances.
On fresh worlds everything runs smooth with cpu loads of just a few percent when idle or just moving around the map very little. Going to unexplored parts of the map the cpu load increases to around 20%, so generation of new chunks doesn't seem to be the issue. However, after playing for some time and exploring more of the map (starting at map sizes around 50Mb) I started to experience cpu load spikes to 100% causing strong lag and decrease of fps for several seconds even when not exploring new parts of the map.
This only appears when I launch the map locally (on two different machines). Exporting the map to a realm results in no lag (although the load on the realm might also spike), so I assume it's no problem with the rendering but rather with loading existing chunks.
I have the same problem on my i7-4770k (with a gtx 780 ti) and Minecraft 1.1.2 running on an SSD. I typically play with a render distance of 32 chunks but the issue also appears with much lower distances.
On fresh worlds everything runs smooth with cpu loads of just a few percent when idle or just moving around the map very little. Going to unexplored parts of the map the cpu load increases to around 20%, so generation of new chunks doesn't seem to be the issue. However, after playing for some time and exploring more of the map (starting at map sizes around 50Mb) I started to experience cpu load spikes to 100% causing strong lag and decrease of fps for several seconds even when not exploring new parts of the map.
This only appears when I launch the map locally (on two different machines). Exporting the map to a realm results in no lag (although the load on the realm might also spike), so I assume it's no problem with the rendering but rather with loading existing chunks.
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-19308.
It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-19308.
It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
I think maybe your world just have capped the limit, 94.6mb, max size of a world.