When Above the Y coordinate 190 while using Vibrant Visuals, all water disappears regardless of the water’s y coordinate.
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is duplicated by 17
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I can confirm this is an issue on Windows 11, and it happens no matter what mode of vibrant visuals you turn on.
For some reason, water above y=190 still renders. I think this could be because of the cloud renderer, since y=190 is where clouds are.
Hi!
Could you please let us know if your using any add-ons or resource packs?
Could you also upload a copy of your world if it's possible?
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