With VV shaders enabled underwater fog will always be the same color even if that biome has unique water fog colors.
Reproduction Steps:
- Find a swamp biome
- Go underwater
Observed Results:
- Underwater fog is the same color as in any other biome
Expecte Results:
- Underwater fog would be tinted green (in this example)
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We're tracking this issue in MCPE-216719, so this ticket is being resolved and linked as a duplicate.
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