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MCPE-226160

Smooth lighting on partial blocks is broken after 1.21.100 update

Smooth lighting has completely broken for partial blocks as of 1.21.100. This was not an issue in 1.21.94. This change from the 1.21.100 changelog has most likely caused the issue:

  • Fixed faces of non-full blocks (eg. Cakes or Trapdoors) having an unnatural ambient occlusion applied to them in some neighboring blocks configurations

This has actually made lighting significantly worse for all non-full blocks. It is most noticeable on snow layers and village paths, since they are light in color and often surrounded by full blocks.

List of confirmed affected blocks:

  • All slabs

  • Snow layer

  • Dirt Path

  • Carpet

To Reproduce

  1. In the main menu, navigate to Settings → Video → Graphics Mode, and select Fancy.

  2. Enable Smooth Lighting.

  3. Enter a world in Creative Mode with Cheats enabled.

  4. Type the following command:

    1. /locate biome minecraft:snowy_slopes
  5. Teleport to the Snowy Slopes biome.

  6. Observe a sloping hill with snow layers.

  7. Observe the unnatural lighting on the snow layers.

Expected Result

Lighting is smooth on partial blocks when next to full blocks.

Observed Result

Lighting on partial blocks looks unnatural next to full blocks, with a harsh dividing line at the edge of the partial block.


I was exploring my city when I noticed that anytime there was an intersection in Dirt Paths, a strange light gradient/highlight was displayed on the Dirt Path block. Not a big issue but one that I think could be fixed.

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Comments 4

I also encountered this issue and did some investigating to figure out why it’s happening. Here is a more thorough description of the issue:

Title: Smooth lighting on partial blocks is broken after 1.21.100

Description:

Smooth lighting has completely broken for partial blocks as of 1.21.100. This was not an issue in 1.21.94. This change from the 1.21.100 changelog has most likely caused the issue:

  • Fixed faces of non-full blocks (eg. Cakes or Trapdoors) having an unnatural ambient occlusion applied to them in some neighboring blocks configurations

This has actually made lighting significantly worse for all non-full blocks. It is most noticeable on snow layers and village paths, since they are light in color and often surrounded by full blocks.

List of confirmed affected blocks:

  • All slabs

  • Snow layer

  • Dirt Path

To Reproduce

  1. In the main menu, navigate to Settings → Video → Graphics Mode, and select Fancy.

  2. Enable Smooth Lighting.

  3. Enter a world in Creative Mode with Cheats enabled.

  4. Type the following command:

    1. /locate biome minecraft:snowy_slopes
  5. Teleport to the Snowy Slopes biome.

  6. Observe a sloping hill with snow layers.

  7. Observe the unnatural lighting on the snow layers.

Expected Result

Lighting is smooth on partial blocks when next to full blocks.

Observed Result

Lighting on partial blocks looks unnatural next to full blocks, with a harsh dividing line at the edge of the partial block.

How did you edit my entire report?

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It also seems like there is something strange with the carpets.

This also occurs in vibrant visuals.

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PhoenixVP2

(Unassigned)

1460248

Confirmed

Multiple

iPadOS 18.5

1.21.110.23 Preview, 1.21.100

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