mojira.dev
MCPE-33253

Trident with riptide doesn't lose durability for travel

Summary:
When using a trident with riptide in water or rain to travel and not hitting a mob, there is no loss of durability. Granting the player a infinite way to travel in rain or water.

Steps to reproduce:

  • Gamemode Survival (rain)

  • Give the player a trident enchanted with riptide 3

  • Notice when using the trident in rain or underwater, without hitting a mob, the trident stays as new.

What I expected:
The trident with riptide to take a durability hit for every use, even with travel. Not giving the player a infinite way to travel. Similar to the Java Edition.

Linked issues

Comments 4

Since you are not actually hitting anything with the trident, can we argue that this is an appropriate case to not reduce durability? The durability would be taken up via elytra or your armor and health if you were just using it to jump up and land. In my opinion, I personally would like to see this left as is.

Tridents with riptide can lose durability only when they hit a mob.

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Still an issue in the latest 1.17 version and beta

killerbeenl83

(Unassigned)

118218

Confirmed

Multiple

1.17.30.20 Beta, 1.17.10, 1.16.210.55 Beta, 1.16.20.54 Beta, 1.13.1, ..., 1.5.3, 1.6.0.30 Beta, 1.10.0, 1.21.21 Hotfix, 1.21.51 Hotfix

Retrieved