Impaling enchantment works with all entities when they are in the water or in the rain. Without being in the water or in the rain the aquatic mobs do not receive any more damage by the enchantment
Note: No entity gets any more damage from enchantment when out of water or out of rain. This works either using melee mode or throwing mode
Device:LG K10
Comments 10
I don't think it is OP because it only works in rain or thunderstorms. Other than that the trident is pretty weak because it can't even kill a ghast.
The trident is +8 attack damage.. is more strong than a diamond sword and It works when mobs are in water too no just in rain.
According to wiki for Impaling enchantment, it affects water mobs and players. Drowned is not included.
I think what he meant in the description; when the player holding a impaling enchanted trident and throw/melee attack the water creature while on the surface (as in not being underwater). It doesn't take as much damage as it would be if the player is underwater.
It should only affect creatures that spawn underwater naturally, apart from drowned mobs (see MC-128249), but currently on Bedrock it affects any creature that is in water or rain.
A quick test returned the following results. The amount of hits needed using a Trident with Impaling 5:
| Java | Bedrock |
Cow - Land | 2 | 2 |
Cow - Water | 2 | 1 |
Elder Guardian - Land | 5 | 9 |
Elder Guardian - Water | 5 | 4 |
In the combat test 4 snapshot of the Java Edition, Impaling can deal damage to all mobs in the rain or water. Source here
This is intentional, as it was added to the java combat test 5. Should be closed as working as intended by now.
Broken "feature". And is so OP. the most of the mobs is easy kill with just one hit using Impaling V on trident