It was implemented, but got broken in a recent beta. Confirmed to be fixed in beta 1.16.0.57, though.
Confirmed to be fixed in beta 1.16.0.57. However, their animations have not been fixed.
Boy have I found a big one...
[media]I found this in a normal survival world in beta 1.16.0.53, meaning it’s not restricted to realms....
There is no such thing as polished obsidian
Works fine on Xbox
Not fixed in beta 1.16.0.53
Happens on legacy console edition...
@GoldenHelmet
TNT can’t blow up ancient debris
This isn’t a bug, it just hasn’t been added to bedrock. This was also in java until 1.14.
This is intentional, and happens on other editions.
Did you try this at night time? Because drowned are usually passive during the day. If you did, it’s probably a bug.
This is intentional, as it was added to the java combat test 5. Should be closed as working as intended by now.
I’ve also seen these in the nether and end, I’ll try to get pictures
I can’t believe this bug still hasn’t been fixed it’s been around for so long
FINALLY fixed in beta 1.15.0.51
@Etanarvasaz Taseet
wait no I meant beta 1.15.0.51 sorry
yeah it’s fixed
It’s intentional, in phase 2 he stays stationary while occasionally dashing towards the target. It’s always been like that, and it’s like that on the original console edition too.
Has been added in beta 1.15.0.51
I still experience this problem on Xbox in 1.16.1, it will not let me into the marketplace