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The Ender Dragon projectiles and breath no longer have the lingering effect.

 

Because of this, both of them aren't damaging nearby entities and the player

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Comments 3

[Mojang] Mega_Spud (Jay)

Very similar to MCPE-39595 which is regarding lingering splash potions, but we can track this separately. The AOE cloud particles from the Ender Dragon's fireball and breath attacks do not spread correctly, instead they stay in a small pillar or cluster. They also have no effect on the player.

[Mod] LateLag

@[Minecraft] Mega_Spud (Jay Wells) may I ask why this is being tracked separately? Isn't it the exact same issue with the same reproduction method and same workaround?

[Mojang] Mega_Spud (Jay)

Thank you for your report!
We're continuing to track this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Confirmed

Xbox

1.9.0.2 Beta, 1.9.0.3 Beta, 1.10.0.4 Beta

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