mojira.dev
MCPE-39595

[Fixed in 1.13] Lingering potion particles don't disappear

When the lingering potion pours on the ground it does not disappear after you leave the game and does not give any effect.

Update by: @unknown
Turning on the day / night cycle (command: /gamerule dodaylightcycle true) seem to fix this problem for some users.

Linked issues

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Comments 22

[Mojang] Mega_Spud (Jay)

Very similar to MCPE-39398 which is regarding the Ender Dragon's fireball and breath attacks, but we can track this separately. The AOE cloud particles from splash lingering potions do not spread correctly, instead they stay in a small pillar or cluster. They also have no effect on the player.

Hilario

so is there no solution for now?

 

Alex Wallace

I am currently having the same issue. These clouds are all over my floor and they haven't gone away in the past 3 hours.

Leo

I have the same issue on a map i have been working on for a month and now i cant use it

smokeycheese13

However, as stated above, the ender dragon attacks and fireball mechanics have been fixed in the 1.11.0.1 beta. Is this still happening for you?

12 more comments
Kevin Gagnon

Still affects 1.11.4 Release

 

Thought my behavior pack was bugged, but found this for the first google result, my map needs dodaylightcycle to be false unfortunately.

silentwisperer

You can get rid of the by using /kill @e[type=area_effect_cloud] probably your best bet for the time being:/

Lio

affects 1.13.0.1

Lio

affects 1.13.0.6

Fox GAMING

I used the particle command, and I can't get it to go away sadly.

David

(Unassigned)

162418, 162418

Confirmed

Phone - Android - Samsung Galaxy S5

1.12.0.11 Beta, 1.12.0.10 Beta, 1.12.0.2 Beta, 1.9.0.3 Beta, 1.9.0.5 Beta, ..., 1.10.0.4 Beta, 1.11.0.1 Beta, 1.11.0.3 Beta, 1.11.0.4 Beta, 1.12.0

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