I discovered that pufferfish hitboxes are constantly at a "inflated" state. Basically the hitboxes for unpuffed fish are the same as puffed fish which ruins multiple mechanics and redstone contraptions like motion detectors. Please fix this as me and my friends are moving from Java edition and broken mechanics like these have a negative impact on the experience
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is duplicated by 2
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How to reproduce the bug:
Create a 3x3x1 hole and fill it with water.
Place a fence or other barrier around the water to help prevent the pufferfish from failing to enter it. (optional)Â
Spawn 7-9 pufferfish in the hole (ideally ≥8).Â
Spawn more pufferfish (when too many are squished into a given space, their hitboxes seem to merge and try to fit multiple fish in one space).Â
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Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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