mojira.dev
MCPE-58510

Lit campfire’s top logs' bottom textures don't render

Hello, if you look close to a Campfire Off, you can see that the bottom of logs don't have model, invisible part.

Steps to Reproduce: (from @unknown)
1. Place a campfire (normal or soul, both have the issue).
2. Turn it off by anyway you want.
3. Place you camera to the same place where it is indicated on the screen with the blue circle. (Image in the bug report above!)

Observed Results:

The campfire bottom log would have its texture gone without any reason. The log bottom texture desappear with the other log that is at the same height as the other one. 

Expected Results:
The log texture should appear for both log.
Way to fix it:

The model must us the right texture place. The model currently use the texture model in with the red part (The red part is used for that lit campfire, developpers forgot to change it when it turns off). To fix this bug, the campfire off model must use the green part instead of the red part. 

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Comments 24

Does is occur in newly created worlds as well as converted worlds?
Do you have a screenshot of the issue?

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However, this issue has been temporarily closed as Awaiting Response

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14 more comments

Still occuring in 1.19.80 preview and 1.19.63

Still occuring in 1.19.83 and 1.20.10.21

Still occuring in 1.20

Still occuring in 1.20.13

Still affects 1.20.15 and 1.20.30.31

Mark Jens

pulpetti

(Unassigned)

387805

Confirmed

Multiple

campfire, model, rendering, uv-mapping

1.19.30.25 Preview, 1.19.20.20 Preview, 1.19.10.23 Preview, 1.19.10.22 Preview, 1.19.10.21 Preview, ..., 1.19.41, 1.20.0.24 Preview, 1.19.81 Hotfix, 1.21.20.23 Preview, 1.21.2 Hotfix

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