mojira.dev
MCPE-69351

Hand and held items are disjointed from the body when using high FOV with RTX enabled

As much as I found the RTX Beta good, (I enjoyed it a lot even though I am a core Java player), I always play with the highest FOV, and while doing so my player's hand is completely disjointed from the body, and looks very warped. 

 

Here is the youtube link to the bug, since the video was more than the supported size.

https://youtu.be/yfpXALqJMpI 

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Comments 7

Can confirm. I play with 90 fov and the arm disconnects whenever i sprint

Is this still an issue in the latest RTX Beta version?
This issue was reported in an earlier RTX beta build, but has been temporarily closed as Awaiting Response

Several improvements and fixes have been made to the Minecraft with RTX beta for Windows 10. Be sure to check out the Known Issues List and Frequently Asked Questions for the latest details, as these issues do not need to be reported here.

If you would still like to report a bug, please make sure that you have checked that your system and graphics drivers are up to date. Also, please make sure that any packs you are using are valid and up to date. (You might need to check the Marketplace for the very latest updates.)

After that please update the affected version of this ticket, and make sure that the description above contains clear steps to reproduce the issue, like so:

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Observed Results:
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Expected Results:
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You might like to also include any relevant information about your system specs.

This ticket will automatically reopen when you reply.

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It has really been a while Since RTX first came out, playing with RTX is almost unplayable at a high FOV or with scenes with a wide aspect ratio. Please fix. Thanks

The bug still exists. please fix it thanks

It still exists and it doesnt matter providing the PC specs cuz everyone is experiencing this bug. Hope u guys fix it soon, its annoying having to play on low fov when i play with ray tracing turned on.

It's an absolute shame that this bug still exists in mid-2024.

It is really annoying and holding me back from enjoying raytracing in Minecraft.

Please fix it soon, thanks.

Hey guys, this bug is in-fact still an issue in Minecraft's 1.21.20.22 version.

I A

(Unassigned)

343106

Confirmed

Windows

RTX, raytracing

1.20.10.21 Preview, 1.19.0.31 Preview, 1.15.0.9 RTX Beta, 1.15.0.8 RTX Beta, 1.18.12 Hotfix, 1.19.63, 1.21.1 Hotfix

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